#include "api.h" #include "cbd.h" #include "fips202.h" #include "pack_unpack.h" #include "poly.h" #include void PQCLEAN_LIGHTSABER_CLEAN_MatrixVectorMul(poly c[SABER_L], const poly A[SABER_L][SABER_L], const poly s[SABER_L], int16_t transpose) { size_t i, j; if (transpose) { for (i = 0; i < SABER_L; i++) { PQCLEAN_LIGHTSABER_CLEAN_poly_mul(&c[i], &A[0][i], &s[0], 0); for (j = 1; j < SABER_L; j++) { PQCLEAN_LIGHTSABER_CLEAN_poly_mul(&c[i], &A[j][i], &s[j], 1); } } } else { for (i = 0; i < SABER_L; i++) { PQCLEAN_LIGHTSABER_CLEAN_poly_mul(&c[i], &A[i][0], &s[0], 0); for (j = 1; j < SABER_L; j++) { PQCLEAN_LIGHTSABER_CLEAN_poly_mul(&c[i], &A[i][j], &s[j], 1); } } } } void PQCLEAN_LIGHTSABER_CLEAN_InnerProd(poly *c, const poly b[SABER_L], const poly s[SABER_L]) { size_t i; PQCLEAN_LIGHTSABER_CLEAN_poly_mul(c, &b[0], &s[0], 0); for (i = 1; i < SABER_L; i++) { PQCLEAN_LIGHTSABER_CLEAN_poly_mul(c, &b[i], &s[i], 1); } } void PQCLEAN_LIGHTSABER_CLEAN_GenMatrix(poly A[SABER_L][SABER_L], const uint8_t seed[SABER_SEEDBYTES]) { size_t i; uint8_t buf[SABER_L * SABER_POLYVECBYTES]; shake128(buf, sizeof(buf), seed, SABER_SEEDBYTES); for (i = 0; i < SABER_L; i++) { PQCLEAN_LIGHTSABER_CLEAN_BS2POLVECq(A[i], buf + i * SABER_POLYVECBYTES); } } void PQCLEAN_LIGHTSABER_CLEAN_GenSecret(poly s[SABER_L], const uint8_t seed[SABER_NOISESEEDBYTES]) { size_t i; uint8_t buf[SABER_L * SABER_POLYCOINBYTES]; shake128(buf, sizeof(buf), seed, SABER_NOISESEEDBYTES); for (i = 0; i < SABER_L; i++) { PQCLEAN_LIGHTSABER_CLEAN_cbd(s[i].coeffs, buf + i * SABER_POLYCOINBYTES); } }