#include "api.h" #include "cbd.h" #include "fips202.h" #include "pack_unpack.h" #include "poly.h" #include "poly_mul.h" #include void PQCLEAN_LIGHTSABER_CLEAN_MatrixVectorMul(uint16_t res[SABER_L][SABER_N], const uint16_t A[SABER_L][SABER_L][SABER_N], const uint16_t s[SABER_L][SABER_N], int16_t transpose) { size_t i, j; for (i = 0; i < SABER_L; i++) { for (j = 0; j < SABER_L; j++) { if (transpose == 1) { PQCLEAN_LIGHTSABER_CLEAN_poly_mul_acc(res[i], A[j][i], s[j]); } else { PQCLEAN_LIGHTSABER_CLEAN_poly_mul_acc(res[i], A[i][j], s[j]); } } } } void PQCLEAN_LIGHTSABER_CLEAN_InnerProd(uint16_t res[SABER_N], const uint16_t b[SABER_L][SABER_N], const uint16_t s[SABER_L][SABER_N]) { size_t j; for (j = 0; j < SABER_L; j++) { PQCLEAN_LIGHTSABER_CLEAN_poly_mul_acc(res, b[j], s[j]); } } void PQCLEAN_LIGHTSABER_CLEAN_GenMatrix(uint16_t A[SABER_L][SABER_L][SABER_N], const uint8_t seed[SABER_SEEDBYTES]) { uint8_t buf[SABER_L * SABER_POLYVECBYTES]; size_t i; shake128(buf, sizeof(buf), seed, SABER_SEEDBYTES); for (i = 0; i < SABER_L; i++) { PQCLEAN_LIGHTSABER_CLEAN_BS2POLVECq(A[i], buf + i * SABER_POLYVECBYTES); } } void PQCLEAN_LIGHTSABER_CLEAN_GenSecret(uint16_t s[SABER_L][SABER_N], const uint8_t seed[SABER_NOISE_SEEDBYTES]) { uint8_t buf[SABER_L * SABER_POLYCOINBYTES]; size_t i; shake128(buf, sizeof(buf), seed, SABER_NOISE_SEEDBYTES); for (i = 0; i < SABER_L; i++) { PQCLEAN_LIGHTSABER_CLEAN_cbd(s[i], buf + i * SABER_POLYCOINBYTES); } }