#include #include #include #include "fips202.h" #include "fips202x4.h" #define NROUNDS 24 #define ROL(a, offset) (((a) << (offset)) ^ ((a) >> (64-(offset)))) static uint64_t load64(const unsigned char *x) { unsigned long long r = 0, i; for (i = 0; i < 8; ++i) { r |= (unsigned long long)x[i] << 8 * i; } return r; } static void store64(uint8_t *x, uint64_t u) { unsigned int i; for (i = 0; i < 8; ++i) { x[i] = (uint8_t)u; u >>= 8; } } /* Use implementation from the Keccak Code Package */ extern void KeccakP1600times4_PermuteAll_24rounds(__m256i *s); #define KeccakF1600_StatePermute4x KeccakP1600times4_PermuteAll_24rounds static void keccak_absorb4x(__m256i *s, unsigned int r, const unsigned char *m0, const unsigned char *m1, const unsigned char *m2, const unsigned char *m3, unsigned long long int mlen, unsigned char p) { unsigned char t0[200] = {0}; unsigned char t1[200] = {0}; unsigned char t2[200] = {0}; unsigned char t3[200] = {0}; unsigned long long *ss = (unsigned long long *)s; while (mlen >= r) { for (size_t i = 0; i < r / 8; ++i) { ss[4 * i + 0] ^= load64(m0 + 8 * i); ss[4 * i + 1] ^= load64(m1 + 8 * i); ss[4 * i + 2] ^= load64(m2 + 8 * i); ss[4 * i + 3] ^= load64(m3 + 8 * i); } KeccakF1600_StatePermute4x(s); mlen -= r; m0 += r; m1 += r; m2 += r; m3 += r; } memcpy(t0, m0, mlen); memcpy(t1, m1, mlen); memcpy(t2, m2, mlen); memcpy(t3, m3, mlen); t0[mlen] = p; t1[mlen] = p; t2[mlen] = p; t3[mlen] = p; t0[r - 1] |= 128; t1[r - 1] |= 128; t2[r - 1] |= 128; t3[r - 1] |= 128; for (size_t i = 0; i < r / 8; ++i) { ss[4 * i + 0] ^= load64(t0 + 8 * i); ss[4 * i + 1] ^= load64(t1 + 8 * i); ss[4 * i + 2] ^= load64(t2 + 8 * i); ss[4 * i + 3] ^= load64(t3 + 8 * i); } } static void keccak_squeezeblocks4x(unsigned char *h0, unsigned char *h1, unsigned char *h2, unsigned char *h3, unsigned long long int nblocks, __m256i *s, unsigned int r) { unsigned int i; unsigned long long *ss = (unsigned long long *)s; while (nblocks > 0) { KeccakF1600_StatePermute4x(s); for (i = 0; i < (r >> 3); i++) { store64(h0 + 8 * i, ss[4 * i + 0]); store64(h1 + 8 * i, ss[4 * i + 1]); store64(h2 + 8 * i, ss[4 * i + 2]); store64(h3 + 8 * i, ss[4 * i + 3]); } h0 += r; h1 += r; h2 += r; h3 += r; nblocks--; } } void PQCLEAN_SPHINCSSHAKE256128SROBUST_AVX2_shake128x4(unsigned char *out0, unsigned char *out1, unsigned char *out2, unsigned char *out3, unsigned long long outlen, unsigned char *in0, unsigned char *in1, unsigned char *in2, unsigned char *in3, unsigned long long inlen) { __m256i s[25]; unsigned char t0[SHAKE128_RATE]; unsigned char t1[SHAKE128_RATE]; unsigned char t2[SHAKE128_RATE]; unsigned char t3[SHAKE128_RATE]; unsigned int i; /* zero state */ for (i = 0; i < 25; i++) { s[i] = _mm256_xor_si256(s[i], s[i]); } /* absorb 4 message of identical length in parallel */ keccak_absorb4x(s, SHAKE128_RATE, in0, in1, in2, in3, inlen, 0x1F); /* Squeeze output */ keccak_squeezeblocks4x(out0, out1, out2, out3, outlen / SHAKE128_RATE, s, SHAKE128_RATE); out0 += (outlen / SHAKE128_RATE) * SHAKE128_RATE; out1 += (outlen / SHAKE128_RATE) * SHAKE128_RATE; out2 += (outlen / SHAKE128_RATE) * SHAKE128_RATE; out3 += (outlen / SHAKE128_RATE) * SHAKE128_RATE; if (outlen % SHAKE128_RATE) { keccak_squeezeblocks4x(t0, t1, t2, t3, 1, s, SHAKE128_RATE); for (i = 0; i < outlen % SHAKE128_RATE; i++) { out0[i] = t0[i]; out1[i] = t1[i]; out2[i] = t2[i]; out3[i] = t3[i]; } } } void PQCLEAN_SPHINCSSHAKE256128SROBUST_AVX2_shake256x4(unsigned char *out0, unsigned char *out1, unsigned char *out2, unsigned char *out3, unsigned long long outlen, unsigned char *in0, unsigned char *in1, unsigned char *in2, unsigned char *in3, unsigned long long inlen) { __m256i s[25]; unsigned char t0[SHAKE256_RATE]; unsigned char t1[SHAKE256_RATE]; unsigned char t2[SHAKE256_RATE]; unsigned char t3[SHAKE256_RATE]; unsigned int i; /* zero state */ for (i = 0; i < 25; i++) { s[i] = _mm256_xor_si256(s[i], s[i]); } /* absorb 4 message of identical length in parallel */ keccak_absorb4x(s, SHAKE256_RATE, in0, in1, in2, in3, inlen, 0x1F); /* Squeeze output */ keccak_squeezeblocks4x(out0, out1, out2, out3, outlen / SHAKE256_RATE, s, SHAKE256_RATE); out0 += (outlen / SHAKE256_RATE) * SHAKE256_RATE; out1 += (outlen / SHAKE256_RATE) * SHAKE256_RATE; out2 += (outlen / SHAKE256_RATE) * SHAKE256_RATE; out3 += (outlen / SHAKE256_RATE) * SHAKE256_RATE; if (outlen % SHAKE256_RATE) { keccak_squeezeblocks4x(t0, t1, t2, t3, 1, s, SHAKE256_RATE); for (i = 0; i < outlen % SHAKE256_RATE; i++) { out0[i] = t0[i]; out1[i] = t1[i]; out2[i] = t2[i]; out3[i] = t3[i]; } } }