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459 lines
15 KiB
C
459 lines
15 KiB
C
/*
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* Floating-point operations.
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*
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* ==========================(LICENSE BEGIN)============================
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*
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* Copyright (c) 2017-2019 Falcon Project
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* ===========================(LICENSE END)=============================
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*
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* @author Thomas Pornin <thomas.pornin@nccgroup.com>
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*/
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/* ====================================================================== */
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/*
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* Custom floating-point implementation with integer arithmetics. We
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* use IEEE-754 "binary64" format, with some simplifications:
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*
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* - Top bit is s = 1 for negative, 0 for positive.
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*
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* - Exponent e uses the next 11 bits (bits 52 to 62, inclusive).
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*
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* - Mantissa m uses the 52 low bits.
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*
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* Encoded value is, in general: (-1)^s * 2^(e-1023) * (1 + m*2^(-52))
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* i.e. the mantissa really is a 53-bit number (less than 2.0, but not
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* less than 1.0), but the top bit (equal to 1 by definition) is omitted
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* in the encoding.
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*
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* In IEEE-754, there are some special values:
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*
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* - If e = 2047, then the value is either an infinite (m = 0) or
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* a NaN (m != 0).
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*
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* - If e = 0, then the value is either a zero (m = 0) or a subnormal,
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* aka "denormalized number" (m != 0).
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*
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* Of these, we only need the zeros. The caller is responsible for not
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* providing operands that would lead to infinites, NaNs or subnormals.
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* If inputs are such that values go out of range, then indeterminate
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* values are returned (it would still be deterministic, but no specific
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* value may be relied upon).
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*
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* At the C level, the three parts are stored in a 64-bit unsigned
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* word.
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*
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* One may note that a property of the IEEE-754 format is that order
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* is preserved for positive values: if two positive floating-point
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* values x and y are such that x < y, then their respective encodings
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* as _signed_ 64-bit integers i64(x) and i64(y) will be such that
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* i64(x) < i64(y). For negative values, order is reversed: if x < 0,
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* y < 0, and x < y, then ia64(x) > ia64(y).
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*
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* IMPORTANT ASSUMPTIONS:
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* ======================
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*
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* For proper computations, and constant-time behaviour, we assume the
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* following:
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*
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* - 32x32->64 multiplication (unsigned) has an execution time that
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* is independent of its operands. This is true of most modern
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* x86 and ARM cores. Notable exceptions are the ARM Cortex M0, M0+
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* and M3 (in the M0 and M0+, this is done in software, so it depends
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* on that routine), and the PowerPC cores from the G3/G4 lines.
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* For more info, see: https://www.bearssl.org/ctmul.html
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*
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* - Left-shifts and right-shifts of 32-bit values have an execution
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* time which does not depend on the shifted value nor on the
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* shift count. An historical exception is the Pentium IV, but most
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* modern CPU have barrel shifters. Some small microcontrollers
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* might have varying-time shifts (not the ARM Cortex M*, though).
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*
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* - Right-shift of a signed negative value performs a sign extension.
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* As per the C standard, this operation returns an
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* implementation-defined result (this is NOT an "undefined
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* behaviour"). On most/all systems, an arithmetic shift is
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* performed, because this is what makes most sense.
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*/
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/*
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* Normally we should declare the 'fpr' type to be a struct or union
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* around the internal 64-bit value; however, we want to use the
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* direct 64-bit integer type to enable a lighter call convention on
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* ARM platforms. This means that direct (invalid) use of operators
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* such as '*' or '+' will not be caught by the compiler. We rely on
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* the "normal" (non-emulated) code to detect such instances.
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*/
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typedef uint64_t fpr;
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/*
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* For computations, we split values into an integral mantissa in the
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* 2^54..2^55 range, and an (adjusted) exponent. The lowest bit is
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* "sticky" (it is set to 1 if any of the bits below it is 1); when
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* re-encoding, the low two bits are dropped, but may induce an
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* increment in the value for proper rounding.
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*/
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/*
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* Right-shift a 64-bit unsigned value by a possibly secret shift count.
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* We assumed that the underlying architecture had a barrel shifter for
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* 32-bit shifts, but for 64-bit shifts on a 32-bit system, this will
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* typically invoke a software routine that is not necessarily
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* constant-time; hence the function below.
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*
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* Shift count n MUST be in the 0..63 range.
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*/
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static inline uint64_t
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fpr_ursh(uint64_t x, int n) {
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x ^= (x ^ (x >> 32)) & -(uint64_t)(n >> 5);
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return x >> (n & 31);
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}
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/*
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* Right-shift a 64-bit signed value by a possibly secret shift count
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* (see fpr_ursh() for the rationale).
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*
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* Shift count n MUST be in the 0..63 range.
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*/
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static inline int64_t
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fpr_irsh(int64_t x, int n) {
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x ^= (x ^ (x >> 32)) & -(int64_t)(n >> 5);
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return x >> (n & 31);
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}
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/*
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* Left-shift a 64-bit unsigned value by a possibly secret shift count
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* (see fpr_ursh() for the rationale).
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*
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* Shift count n MUST be in the 0..63 range.
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*/
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static inline uint64_t
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fpr_ulsh(uint64_t x, int n) {
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x ^= (x ^ (x << 32)) & -(uint64_t)(n >> 5);
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return x << (n & 31);
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}
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/*
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* Expectations:
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* s = 0 or 1
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* exponent e is "arbitrary" and unbiased
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* 2^54 <= m < 2^55
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* Numerical value is (-1)^2 * m * 2^e
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*
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* Exponents which are too low lead to value zero. If the exponent is
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* too large, the returned value is indeterminate.
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*
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* If m = 0, then a zero is returned (using the provided sign).
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* If e < -1076, then a zero is returned (regardless of the value of m).
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* If e >= -1076 and e != 0, m must be within the expected range
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* (2^54 to 2^55-1).
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*/
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static inline fpr
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FPR(int s, int e, uint64_t m) {
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fpr x;
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uint32_t t;
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unsigned f;
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/*
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* If e >= -1076, then the value is "normal"; otherwise, it
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* should be a subnormal, which we clamp down to zero.
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*/
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e += 1076;
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t = (uint32_t)e >> 31;
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m &= (uint64_t)t - 1;
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/*
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* If m = 0 then we want a zero; make e = 0 too, but conserve
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* the sign.
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*/
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t = (uint32_t)(m >> 54);
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e &= -(int)t;
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/*
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* The 52 mantissa bits come from m. Value m has its top bit set
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* (unless it is a zero); we leave it "as is": the top bit will
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* increment the exponent by 1, except when m = 0, which is
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* exactly what we want.
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*/
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x = (((uint64_t)s << 63) | (m >> 2)) + ((uint64_t)(uint32_t)e << 52);
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/*
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* Rounding: if the low three bits of m are 011, 110 or 111,
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* then the value should be incremented to get the next
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* representable value. This implements the usual
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* round-to-nearest rule (with preference to even values in case
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* of a tie). Note that the increment may make a carry spill
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* into the exponent field, which is again exactly what we want
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* in that case.
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*/
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f = (unsigned)m & 7U;
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x += (0xC8U >> f) & 1;
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return x;
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}
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#define fpr_scaled PQCLEAN_FALCON1024_CLEAN_fpr_scaled
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fpr fpr_scaled(int64_t i, int sc);
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static inline fpr
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fpr_of(int64_t i) {
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return fpr_scaled(i, 0);
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}
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static const fpr fpr_q = 4667981563525332992;
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static const fpr fpr_inverse_of_q = 4545632735260551042;
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static const fpr fpr_inv_2sqrsigma0 = 4594603506513722306;
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static const fpr fpr_inv_sigma = 4573359825155195350;
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static const fpr fpr_sigma_min_9 = 4608495221497168882;
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static const fpr fpr_sigma_min_10 = 4608586345619182117;
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static const fpr fpr_log2 = 4604418534313441775;
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static const fpr fpr_inv_log2 = 4609176140021203710;
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static const fpr fpr_bnorm_max = 4670353323383631276;
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static const fpr fpr_zero = 0;
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static const fpr fpr_one = 4607182418800017408;
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static const fpr fpr_two = 4611686018427387904;
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static const fpr fpr_onehalf = 4602678819172646912;
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static const fpr fpr_invsqrt2 = 4604544271217802189;
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static const fpr fpr_invsqrt8 = 4600040671590431693;
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static const fpr fpr_ptwo31 = 4746794007248502784;
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static const fpr fpr_ptwo31m1 = 4746794007244308480;
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static const fpr fpr_mtwo31m1 = 13970166044099084288U;
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static const fpr fpr_ptwo63m1 = 4890909195324358656;
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static const fpr fpr_mtwo63m1 = 14114281232179134464U;
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static const fpr fpr_ptwo63 = 4890909195324358656;
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static inline int64_t
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fpr_rint(fpr x) {
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uint64_t m, d;
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int e;
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uint32_t s, dd, f;
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/*
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* We assume that the value fits in -(2^63-1)..+(2^63-1). We can
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* thus extract the mantissa as a 63-bit integer, then right-shift
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* it as needed.
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*/
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m = ((x << 10) | ((uint64_t)1 << 62)) & (((uint64_t)1 << 63) - 1);
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e = 1085 - ((int)(x >> 52) & 0x7FF);
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/*
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* If a shift of more than 63 bits is needed, then simply set m
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* to zero. This also covers the case of an input operand equal
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* to zero.
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*/
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m &= -(uint64_t)((uint32_t)(e - 64) >> 31);
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e &= 63;
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/*
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* Right-shift m as needed. Shift count is e. Proper rounding
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* mandates that:
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* - If the highest dropped bit is zero, then round low.
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* - If the highest dropped bit is one, and at least one of the
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* other dropped bits is one, then round up.
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* - If the highest dropped bit is one, and all other dropped
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* bits are zero, then round up if the lowest kept bit is 1,
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* or low otherwise (i.e. ties are broken by "rounding to even").
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*
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* We thus first extract a word consisting of all the dropped bit
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* AND the lowest kept bit; then we shrink it down to three bits,
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* the lowest being "sticky".
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*/
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d = fpr_ulsh(m, 63 - e);
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dd = (uint32_t)d | ((uint32_t)(d >> 32) & 0x1FFFFFFF);
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f = (uint32_t)(d >> 61) | ((dd | -dd) >> 31);
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m = fpr_ursh(m, e) + (uint64_t)((0xC8U >> f) & 1U);
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/*
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* Apply the sign bit.
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*/
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s = (uint32_t)(x >> 63);
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return ((int64_t)m ^ -(int64_t)s) + (int64_t)s;
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}
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static inline int64_t
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fpr_floor(fpr x) {
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uint64_t t;
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int64_t xi;
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int e, cc;
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/*
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* We extract the integer as a _signed_ 64-bit integer with
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* a scaling factor. Since we assume that the value fits
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* in the -(2^63-1)..+(2^63-1) range, we can left-shift the
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* absolute value to make it in the 2^62..2^63-1 range: we
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* will only need a right-shift afterwards.
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*/
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e = (int)(x >> 52) & 0x7FF;
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t = x >> 63;
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xi = (int64_t)(((x << 10) | ((uint64_t)1 << 62))
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& (((uint64_t)1 << 63) - 1));
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xi = (xi ^ -(int64_t)t) + (int64_t)t;
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cc = 1085 - e;
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/*
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* We perform an arithmetic right-shift on the value. This
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* applies floor() semantics on both positive and negative values
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* (rounding toward minus infinity).
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*/
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xi = fpr_irsh(xi, cc & 63);
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/*
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* If the true shift count was 64 or more, then we should instead
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* replace xi with 0 (if nonnegative) or -1 (if negative). Edge
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* case: -0 will be floored to -1, not 0 (whether this is correct
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* is debatable; in any case, the other functions normalize zero
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* to +0).
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*
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* For an input of zero, the non-shifted xi was incorrect (we used
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* a top implicit bit of value 1, not 0), but this does not matter
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* since this operation will clamp it down.
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*/
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xi ^= (xi ^ -(int64_t)t) & -(int64_t)((uint32_t)(63 - cc) >> 31);
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return xi;
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}
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static inline int64_t
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fpr_trunc(fpr x) {
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uint64_t t, xu;
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int e, cc;
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/*
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* Extract the absolute value. Since we assume that the value
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* fits in the -(2^63-1)..+(2^63-1) range, we can left-shift
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* the absolute value into the 2^62..2^63-1 range, and then
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* do a right shift afterwards.
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*/
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e = (int)(x >> 52) & 0x7FF;
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xu = ((x << 10) | ((uint64_t)1 << 62)) & (((uint64_t)1 << 63) - 1);
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cc = 1085 - e;
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xu = fpr_ursh(xu, cc & 63);
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/*
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* If the exponent is too low (cc > 63), then the shift was wrong
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* and we must clamp the value to 0. This also covers the case
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* of an input equal to zero.
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*/
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xu &= -(uint64_t)((uint32_t)(cc - 64) >> 31);
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/*
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* Apply back the sign, if the source value is negative.
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*/
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t = x >> 63;
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xu = (xu ^ -t) + t;
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return *(int64_t *)&xu;
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}
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#define fpr_add PQCLEAN_FALCON1024_CLEAN_fpr_add
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fpr fpr_add(fpr x, fpr y);
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static inline fpr
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fpr_sub(fpr x, fpr y) {
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y ^= (uint64_t)1 << 63;
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return fpr_add(x, y);
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}
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static inline fpr
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fpr_neg(fpr x) {
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x ^= (uint64_t)1 << 63;
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return x;
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}
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static inline fpr
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fpr_half(fpr x) {
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/*
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* To divide a value by 2, we just have to subtract 1 from its
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* exponent, but we have to take care of zero.
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*/
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uint32_t t;
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x -= (uint64_t)1 << 52;
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t = (((uint32_t)(x >> 52) & 0x7FF) + 1) >> 11;
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x &= (uint64_t)t - 1;
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return x;
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}
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static inline fpr
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fpr_double(fpr x) {
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/*
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* To double a value, we just increment by one the exponent. We
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* don't care about infinites or NaNs; however, 0 is a
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* special case.
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*/
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x += (uint64_t)((((unsigned)(x >> 52) & 0x7FFU) + 0x7FFU) >> 11) << 52;
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return x;
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}
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#define fpr_mul PQCLEAN_FALCON1024_CLEAN_fpr_mul
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fpr fpr_mul(fpr x, fpr y);
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static inline fpr
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fpr_sqr(fpr x) {
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return fpr_mul(x, x);
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}
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#define fpr_div PQCLEAN_FALCON1024_CLEAN_fpr_div
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fpr fpr_div(fpr x, fpr y);
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static inline fpr
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fpr_inv(fpr x) {
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return fpr_div(4607182418800017408u, x);
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}
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#define fpr_sqrt PQCLEAN_FALCON1024_CLEAN_fpr_sqrt
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fpr fpr_sqrt(fpr x);
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static inline int
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fpr_lt(fpr x, fpr y) {
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/*
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* If x >= 0 or y >= 0, a signed comparison yields the proper
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* result:
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* - For positive values, the order is preserved.
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* - The sign bit is at the same place as in integers, so
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* sign is preserved.
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*
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* If both x and y are negative, then the order is reversed.
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* We cannot simply invert the comparison result in that case
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* because it would not handle the edge case x = y properly.
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*/
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int cc0, cc1;
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cc0 = *(int64_t *)&x < *(int64_t *)&y;
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cc1 = *(int64_t *)&x > *(int64_t *)&y;
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return cc0 ^ ((cc0 ^ cc1) & (int)((x & y) >> 63));
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}
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/*
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* Compute exp(x) for x such that |x| <= ln 2. We want a precision of 50
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* bits or so.
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*/
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#define fpr_expm_p63 PQCLEAN_FALCON1024_CLEAN_fpr_expm_p63
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uint64_t fpr_expm_p63(fpr x, fpr ccs);
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#define fpr_gm_tab PQCLEAN_FALCON1024_CLEAN_fpr_gm_tab
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extern const fpr fpr_gm_tab[];
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#define fpr_p2_tab PQCLEAN_FALCON1024_CLEAN_fpr_p2_tab
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extern const fpr fpr_p2_tab[];
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/* ====================================================================== */
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