// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package tls import ( "encoding/hex"; "testing"; "testing/script"; ) func setup() (appDataChan chan []byte, requestChan chan interface{}, controlChan chan interface{}, recordChan chan *record, handshakeChan chan interface{}) { rp := new(recordProcessor); appDataChan = make(chan []byte); requestChan = make(chan interface{}); controlChan = make(chan interface{}); recordChan = make(chan *record); handshakeChan = make(chan interface{}); go rp.loop(appDataChan, requestChan, controlChan, recordChan, handshakeChan); return; } func fromHex(s string) []byte { b, _ := hex.DecodeString(s); return b; } func TestNullConnectionState(t *testing.T) { _, requestChan, controlChan, recordChan, _ := setup(); defer close(requestChan); defer close(controlChan); defer close(recordChan); // Test a simple request for the connection state. replyChan := make(chan ConnectionState); sendReq := script.NewEvent("send request", nil, script.Send{requestChan, getConnectionState{replyChan}}); getReply := script.NewEvent("get reply", []*script.Event{sendReq}, script.Recv{replyChan, ConnectionState{false, "", 0}}); err := script.Perform(0, []*script.Event{sendReq, getReply}); if err != nil { t.Errorf("Got error: %s", err) } } func TestWaitConnectionState(t *testing.T) { _, requestChan, controlChan, recordChan, _ := setup(); defer close(requestChan); defer close(controlChan); defer close(recordChan); // Test that waitConnectionState doesn't get a reply until the connection state changes. replyChan := make(chan ConnectionState); sendReq := script.NewEvent("send request", nil, script.Send{requestChan, waitConnectionState{replyChan}}); replyChan2 := make(chan ConnectionState); sendReq2 := script.NewEvent("send request 2", []*script.Event{sendReq}, script.Send{requestChan, getConnectionState{replyChan2}}); getReply2 := script.NewEvent("get reply 2", []*script.Event{sendReq2}, script.Recv{replyChan2, ConnectionState{false, "", 0}}); sendState := script.NewEvent("send state", []*script.Event{getReply2}, script.Send{controlChan, ConnectionState{true, "test", 1}}); getReply := script.NewEvent("get reply", []*script.Event{sendState}, script.Recv{replyChan, ConnectionState{true, "test", 1}}); err := script.Perform(0, []*script.Event{sendReq, sendReq2, getReply2, sendState, getReply}); if err != nil { t.Errorf("Got error: %s", err) } } func TestHandshakeAssembly(t *testing.T) { _, requestChan, controlChan, recordChan, handshakeChan := setup(); defer close(requestChan); defer close(controlChan); defer close(recordChan); // Test the reassembly of a fragmented handshake message. send1 := script.NewEvent("send 1", nil, script.Send{recordChan, &record{recordTypeHandshake, 0, 0, fromHex("10000003")}}); send2 := script.NewEvent("send 2", []*script.Event{send1}, script.Send{recordChan, &record{recordTypeHandshake, 0, 0, fromHex("0001")}}); send3 := script.NewEvent("send 3", []*script.Event{send2}, script.Send{recordChan, &record{recordTypeHandshake, 0, 0, fromHex("42")}}); recvMsg := script.NewEvent("recv", []*script.Event{send3}, script.Recv{handshakeChan, &clientKeyExchangeMsg{fromHex("10000003000142"), fromHex("42")}}); err := script.Perform(0, []*script.Event{send1, send2, send3, recvMsg}); if err != nil { t.Errorf("Got error: %s", err) } } func TestEarlyApplicationData(t *testing.T) { _, requestChan, controlChan, recordChan, handshakeChan := setup(); defer close(requestChan); defer close(controlChan); defer close(recordChan); // Test that applicaton data received before the handshake has completed results in an error. send := script.NewEvent("send", nil, script.Send{recordChan, &record{recordTypeApplicationData, 0, 0, fromHex("")}}); recv := script.NewEvent("recv", []*script.Event{send}, script.Closed{handshakeChan}); err := script.Perform(0, []*script.Event{send, recv}); if err != nil { t.Errorf("Got error: %s", err) } } func TestApplicationData(t *testing.T) { appDataChan, requestChan, controlChan, recordChan, handshakeChan := setup(); defer close(requestChan); defer close(controlChan); defer close(recordChan); // Test that the application data is forwarded after a successful Finished message. send1 := script.NewEvent("send 1", nil, script.Send{recordChan, &record{recordTypeHandshake, 0, 0, fromHex("1400000c000000000000000000000000")}}); recv1 := script.NewEvent("recv finished", []*script.Event{send1}, script.Recv{handshakeChan, &finishedMsg{fromHex("1400000c000000000000000000000000"), fromHex("000000000000000000000000")}}); send2 := script.NewEvent("send connState", []*script.Event{recv1}, script.Send{controlChan, ConnectionState{true, "", 0}}); send3 := script.NewEvent("send 2", []*script.Event{send2}, script.Send{recordChan, &record{recordTypeApplicationData, 0, 0, fromHex("0102")}}); recv2 := script.NewEvent("recv data", []*script.Event{send3}, script.Recv{appDataChan, []byte{0x01, 0x02}}); err := script.Perform(0, []*script.Event{send1, recv1, send2, send3, recv2}); if err != nil { t.Errorf("Got error: %s", err) } } func TestInvalidChangeCipherSpec(t *testing.T) { appDataChan, requestChan, controlChan, recordChan, handshakeChan := setup(); defer close(requestChan); defer close(controlChan); defer close(recordChan); send1 := script.NewEvent("send 1", nil, script.Send{recordChan, &record{recordTypeChangeCipherSpec, 0, 0, []byte{1}}}); recv1 := script.NewEvent("recv 1", []*script.Event{send1}, script.Recv{handshakeChan, changeCipherSpec{}}); send2 := script.NewEvent("send 2", []*script.Event{recv1}, script.Send{controlChan, ConnectionState{false, "", 42}}); close := script.NewEvent("close 1", []*script.Event{send2}, script.Closed{appDataChan}); close2 := script.NewEvent("close 2", []*script.Event{send2}, script.Closed{handshakeChan}); err := script.Perform(0, []*script.Event{send1, recv1, send2, close, close2}); if err != nil { t.Errorf("Got error: %s", err) } }