// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package tls import ( "encoding/hex" "testing" "testing/script" ) func setup() (appDataChan chan []byte, requestChan chan interface{}, controlChan chan interface{}, recordChan chan *record, handshakeChan chan interface{}) { rp := new(recordProcessor) appDataChan = make(chan []byte) requestChan = make(chan interface{}) controlChan = make(chan interface{}) recordChan = make(chan *record) handshakeChan = make(chan interface{}) go rp.loop(appDataChan, requestChan, controlChan, recordChan, handshakeChan) return } func fromHex(s string) []byte { b, _ := hex.DecodeString(s) return b } func TestNullConnectionState(t *testing.T) { _, requestChan, controlChan, recordChan, _ := setup() defer close(requestChan) defer close(controlChan) defer close(recordChan) // Test a simple request for the connection state. replyChan := make(chan ConnectionState) sendReq := script.NewEvent("send request", nil, script.Send{requestChan, getConnectionState{replyChan}}) getReply := script.NewEvent("get reply", []*script.Event{sendReq}, script.Recv{replyChan, ConnectionState{false, "", 0, ""}}) err := script.Perform(0, []*script.Event{sendReq, getReply}) if err != nil { t.Errorf("Got error: %s", err) } } func TestWaitConnectionState(t *testing.T) { _, requestChan, controlChan, recordChan, _ := setup() defer close(requestChan) defer close(controlChan) defer close(recordChan) // Test that waitConnectionState doesn't get a reply until the connection state changes. replyChan := make(chan ConnectionState) sendReq := script.NewEvent("send request", nil, script.Send{requestChan, waitConnectionState{replyChan}}) replyChan2 := make(chan ConnectionState) sendReq2 := script.NewEvent("send request 2", []*script.Event{sendReq}, script.Send{requestChan, getConnectionState{replyChan2}}) getReply2 := script.NewEvent("get reply 2", []*script.Event{sendReq2}, script.Recv{replyChan2, ConnectionState{false, "", 0, ""}}) sendState := script.NewEvent("send state", []*script.Event{getReply2}, script.Send{controlChan, ConnectionState{true, "test", 1, ""}}) getReply := script.NewEvent("get reply", []*script.Event{sendState}, script.Recv{replyChan, ConnectionState{true, "test", 1, ""}}) err := script.Perform(0, []*script.Event{sendReq, sendReq2, getReply2, sendState, getReply}) if err != nil { t.Errorf("Got error: %s", err) } } func TestHandshakeAssembly(t *testing.T) { _, requestChan, controlChan, recordChan, handshakeChan := setup() defer close(requestChan) defer close(controlChan) defer close(recordChan) // Test the reassembly of a fragmented handshake message. send1 := script.NewEvent("send 1", nil, script.Send{recordChan, &record{recordTypeHandshake, 0, 0, fromHex("10000003")}}) send2 := script.NewEvent("send 2", []*script.Event{send1}, script.Send{recordChan, &record{recordTypeHandshake, 0, 0, fromHex("0001")}}) send3 := script.NewEvent("send 3", []*script.Event{send2}, script.Send{recordChan, &record{recordTypeHandshake, 0, 0, fromHex("42")}}) recvMsg := script.NewEvent("recv", []*script.Event{send3}, script.Recv{handshakeChan, &clientKeyExchangeMsg{fromHex("10000003000142"), fromHex("42")}}) err := script.Perform(0, []*script.Event{send1, send2, send3, recvMsg}) if err != nil { t.Errorf("Got error: %s", err) } } func TestEarlyApplicationData(t *testing.T) { _, requestChan, controlChan, recordChan, handshakeChan := setup() defer close(requestChan) defer close(controlChan) defer close(recordChan) // Test that applicaton data received before the handshake has completed results in an error. send := script.NewEvent("send", nil, script.Send{recordChan, &record{recordTypeApplicationData, 0, 0, fromHex("")}}) recv := script.NewEvent("recv", []*script.Event{send}, script.Closed{handshakeChan}) err := script.Perform(0, []*script.Event{send, recv}) if err != nil { t.Errorf("Got error: %s", err) } } func TestApplicationData(t *testing.T) { appDataChan, requestChan, controlChan, recordChan, handshakeChan := setup() defer close(requestChan) defer close(controlChan) defer close(recordChan) // Test that the application data is forwarded after a successful Finished message. send1 := script.NewEvent("send 1", nil, script.Send{recordChan, &record{recordTypeHandshake, 0, 0, fromHex("1400000c000000000000000000000000")}}) recv1 := script.NewEvent("recv finished", []*script.Event{send1}, script.Recv{handshakeChan, &finishedMsg{fromHex("1400000c000000000000000000000000"), fromHex("000000000000000000000000")}}) send2 := script.NewEvent("send connState", []*script.Event{recv1}, script.Send{controlChan, ConnectionState{true, "", 0, ""}}) send3 := script.NewEvent("send 2", []*script.Event{send2}, script.Send{recordChan, &record{recordTypeApplicationData, 0, 0, fromHex("0102")}}) recv2 := script.NewEvent("recv data", []*script.Event{send3}, script.Recv{appDataChan, []byte{0x01, 0x02}}) err := script.Perform(0, []*script.Event{send1, recv1, send2, send3, recv2}) if err != nil { t.Errorf("Got error: %s", err) } } func TestInvalidChangeCipherSpec(t *testing.T) { appDataChan, requestChan, controlChan, recordChan, handshakeChan := setup() defer close(requestChan) defer close(controlChan) defer close(recordChan) send1 := script.NewEvent("send 1", nil, script.Send{recordChan, &record{recordTypeChangeCipherSpec, 0, 0, []byte{1}}}) recv1 := script.NewEvent("recv 1", []*script.Event{send1}, script.Recv{handshakeChan, changeCipherSpec{}}) send2 := script.NewEvent("send 2", []*script.Event{recv1}, script.Send{controlChan, ConnectionState{false, "", 42, ""}}) close := script.NewEvent("close 1", []*script.Event{send2}, script.Closed{appDataChan}) close2 := script.NewEvent("close 2", []*script.Event{send2}, script.Closed{handshakeChan}) err := script.Perform(0, []*script.Event{send1, recv1, send2, close, close2}) if err != nil { t.Errorf("Got error: %s", err) } }