caf6b09598
Change-Id: I489d00bc4ee22a5ecad75dc1eb84776f044566e5 Reviewed-on: https://boringssl-review.googlesource.com/4391 Reviewed-by: David Benjamin <davidben@chromium.org> Reviewed-by: Adam Langley <agl@google.com>
167 lines
4.2 KiB
Go
167 lines
4.2 KiB
Go
// Copyright 2014 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package main
|
|
|
|
import (
|
|
"encoding/binary"
|
|
"fmt"
|
|
"io"
|
|
"net"
|
|
"time"
|
|
)
|
|
|
|
// opcodePacket signals a packet, encoded with a 32-bit length prefix, followed
|
|
// by the payload.
|
|
const opcodePacket = byte('P')
|
|
|
|
// opcodeTimeout signals a read timeout, encoded by a 64-bit number of
|
|
// nanoseconds. On receipt, the peer should reply with
|
|
// opcodeTimeoutAck. opcodeTimeout may only be sent by the Go side.
|
|
const opcodeTimeout = byte('T')
|
|
|
|
// opcodeTimeoutAck acknowledges a read timeout. This opcode has no payload and
|
|
// may only be sent by the C side. Timeout ACKs act as a synchronization point
|
|
// at the timeout, to bracket one flight of messages from C.
|
|
const opcodeTimeoutAck = byte('t')
|
|
|
|
type packetAdaptor struct {
|
|
net.Conn
|
|
}
|
|
|
|
// newPacketAdaptor wraps a reliable streaming net.Conn into a reliable
|
|
// packet-based net.Conn. The stream contains packets and control commands,
|
|
// distinguished by a one byte opcode.
|
|
func newPacketAdaptor(conn net.Conn) *packetAdaptor {
|
|
return &packetAdaptor{conn}
|
|
}
|
|
|
|
func (p *packetAdaptor) readOpcode() (byte, error) {
|
|
out := make([]byte, 1)
|
|
if _, err := io.ReadFull(p.Conn, out); err != nil {
|
|
return 0, err
|
|
}
|
|
return out[0], nil
|
|
}
|
|
|
|
func (p *packetAdaptor) readPacketBody() ([]byte, error) {
|
|
var length uint32
|
|
if err := binary.Read(p.Conn, binary.BigEndian, &length); err != nil {
|
|
return nil, err
|
|
}
|
|
out := make([]byte, length)
|
|
if _, err := io.ReadFull(p.Conn, out); err != nil {
|
|
return nil, err
|
|
}
|
|
return out, nil
|
|
}
|
|
|
|
func (p *packetAdaptor) Read(b []byte) (int, error) {
|
|
opcode, err := p.readOpcode()
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
if opcode != opcodePacket {
|
|
return 0, fmt.Errorf("unexpected opcode '%d'", opcode)
|
|
}
|
|
out, err := p.readPacketBody()
|
|
if err != nil {
|
|
return 0, err
|
|
}
|
|
return copy(b, out), nil
|
|
}
|
|
|
|
func (p *packetAdaptor) Write(b []byte) (int, error) {
|
|
payload := make([]byte, 1+4+len(b))
|
|
payload[0] = opcodePacket
|
|
binary.BigEndian.PutUint32(payload[1:5], uint32(len(b)))
|
|
copy(payload[5:], b)
|
|
if _, err := p.Conn.Write(payload); err != nil {
|
|
return 0, err
|
|
}
|
|
return len(b), nil
|
|
}
|
|
|
|
// SendReadTimeout instructs the peer to simulate a read timeout. It then waits
|
|
// for acknowledgement of the timeout, buffering any packets received since
|
|
// then. The packets are then returned.
|
|
func (p *packetAdaptor) SendReadTimeout(d time.Duration) ([][]byte, error) {
|
|
payload := make([]byte, 1+8)
|
|
payload[0] = opcodeTimeout
|
|
binary.BigEndian.PutUint64(payload[1:], uint64(d.Nanoseconds()))
|
|
if _, err := p.Conn.Write(payload); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
var packets [][]byte
|
|
for {
|
|
opcode, err := p.readOpcode()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
switch opcode {
|
|
case opcodeTimeoutAck:
|
|
// Done! Return the packets buffered and continue.
|
|
return packets, nil
|
|
case opcodePacket:
|
|
// Buffer the packet for the caller to process.
|
|
packet, err := p.readPacketBody()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
packets = append(packets, packet)
|
|
default:
|
|
return nil, fmt.Errorf("unexpected opcode '%d'", opcode)
|
|
}
|
|
}
|
|
}
|
|
|
|
type replayAdaptor struct {
|
|
net.Conn
|
|
prevWrite []byte
|
|
}
|
|
|
|
// newReplayAdaptor wraps a packeted net.Conn. It transforms it into
|
|
// one which, after writing a packet, always replays the previous
|
|
// write.
|
|
func newReplayAdaptor(conn net.Conn) net.Conn {
|
|
return &replayAdaptor{Conn: conn}
|
|
}
|
|
|
|
func (r *replayAdaptor) Write(b []byte) (int, error) {
|
|
n, err := r.Conn.Write(b)
|
|
|
|
// Replay the previous packet and save the current one to
|
|
// replay next.
|
|
if r.prevWrite != nil {
|
|
r.Conn.Write(r.prevWrite)
|
|
}
|
|
r.prevWrite = append(r.prevWrite[:0], b...)
|
|
|
|
return n, err
|
|
}
|
|
|
|
type damageAdaptor struct {
|
|
net.Conn
|
|
damage bool
|
|
}
|
|
|
|
// newDamageAdaptor wraps a packeted net.Conn. It transforms it into one which
|
|
// optionally damages the final byte of every Write() call.
|
|
func newDamageAdaptor(conn net.Conn) *damageAdaptor {
|
|
return &damageAdaptor{Conn: conn}
|
|
}
|
|
|
|
func (d *damageAdaptor) setDamage(damage bool) {
|
|
d.damage = damage
|
|
}
|
|
|
|
func (d *damageAdaptor) Write(b []byte) (int, error) {
|
|
if d.damage && len(b) > 0 {
|
|
b = append([]byte{}, b...)
|
|
b[len(b)-1]++
|
|
}
|
|
return d.Conn.Write(b)
|
|
}
|