8ba6a1496b
Lots more warnings to disable... Change-Id: Ic240dd74d9abab8fe6d696c15267138b857d0dc1 Reviewed-on: https://boringssl-review.googlesource.com/16745 Reviewed-by: Adam Langley <agl@google.com> Commit-Queue: Adam Langley <agl@google.com> CQ-Verified: CQ bot account: commit-bot@chromium.org <commit-bot@chromium.org> |
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cmake | ||
codegear | ||
docs | ||
include/gtest | ||
m4 | ||
make | ||
msvc | ||
samples | ||
scripts | ||
src | ||
test | ||
xcode | ||
.gitignore | ||
CHANGES | ||
CMakeLists.txt | ||
configure.ac | ||
CONTRIBUTORS | ||
LICENSE | ||
Makefile.am | ||
METADATA | ||
README.md |
Generic Build Instructions
Setup
To build Google Test and your tests that use it, you need to tell your build system where to find its headers and source files. The exact way to do it depends on which build system you use, and is usually straightforward.
Build
Suppose you put Google Test in directory ${GTEST_DIR}
. To build it,
create a library build target (or a project as called by Visual Studio
and Xcode) to compile
${GTEST_DIR}/src/gtest-all.cc
with ${GTEST_DIR}/include
in the system header search path and ${GTEST_DIR}
in the normal header search path. Assuming a Linux-like system and gcc,
something like the following will do:
g++ -isystem ${GTEST_DIR}/include -I${GTEST_DIR} \
-pthread -c ${GTEST_DIR}/src/gtest-all.cc
ar -rv libgtest.a gtest-all.o
(We need -pthread
as Google Test uses threads.)
Next, you should compile your test source file with
${GTEST_DIR}/include
in the system header search path, and link it
with gtest and any other necessary libraries:
g++ -isystem ${GTEST_DIR}/include -pthread path/to/your_test.cc libgtest.a \
-o your_test
As an example, the make/ directory contains a Makefile that you can use to build Google Test on systems where GNU make is available (e.g. Linux, Mac OS X, and Cygwin). It doesn't try to build Google Test's own tests. Instead, it just builds the Google Test library and a sample test. You can use it as a starting point for your own build script.
If the default settings are correct for your environment, the following commands should succeed:
cd ${GTEST_DIR}/make
make
./sample1_unittest
If you see errors, try to tweak the contents of make/Makefile
to make
them go away. There are instructions in make/Makefile
on how to do
it.
Using CMake
Google Test comes with a CMake build script ( CMakeLists.txt) that can be used on a wide range of platforms ("C" stands for cross-platform.). If you don't have CMake installed already, you can download it for free from http://www.cmake.org/.
CMake works by generating native makefiles or build projects that can be used in the compiler environment of your choice. You can either build Google Test as a standalone project or it can be incorporated into an existing CMake build for another project.
Standalone CMake Project
When building Google Test as a standalone project, the typical workflow starts with:
mkdir mybuild # Create a directory to hold the build output.
cd mybuild
cmake ${GTEST_DIR} # Generate native build scripts.
If you want to build Google Test's samples, you should replace the last command with
cmake -Dgtest_build_samples=ON ${GTEST_DIR}
If you are on a *nix system, you should now see a Makefile in the current directory. Just type 'make' to build gtest.
If you use Windows and have Visual Studio installed, a gtest.sln
file
and several .vcproj
files will be created. You can then build them
using Visual Studio.
On Mac OS X with Xcode installed, a .xcodeproj
file will be generated.
Incorporating Into An Existing CMake Project
If you want to use gtest in a project which already uses CMake, then a
more robust and flexible approach is to build gtest as part of that
project directly. This is done by making the GoogleTest source code
available to the main build and adding it using CMake's
add_subdirectory()
command. This has the significant advantage that
the same compiler and linker settings are used between gtest and the
rest of your project, so issues associated with using incompatible
libraries (eg debug/release), etc. are avoided. This is particularly
useful on Windows. Making GoogleTest's source code available to the
main build can be done a few different ways:
- Download the GoogleTest source code manually and place it at a known location. This is the least flexible approach and can make it more difficult to use with continuous integration systems, etc.
- Embed the GoogleTest source code as a direct copy in the main project's source tree. This is often the simplest approach, but is also the hardest to keep up to date. Some organizations may not permit this method.
- Add GoogleTest as a git submodule or equivalent. This may not always be possible or appropriate. Git submodules, for example, have their own set of advantages and drawbacks.
- Use CMake to download GoogleTest as part of the build's configure step. This is just a little more complex, but doesn't have the limitations of the other methods.
The last of the above methods is implemented with a small piece
of CMake code in a separate file (e.g. CMakeLists.txt.in
) which
is copied to the build area and then invoked as a sub-build
during the CMake stage. That directory is then pulled into the
main build with add_subdirectory()
. For example:
New file CMakeLists.txt.in
:
cmake_minimum_required(VERSION 2.8.2)
project(googletest-download NONE)
include(ExternalProject)
ExternalProject_Add(googletest
GIT_REPOSITORY https://github.com/google/googletest.git
GIT_TAG master
SOURCE_DIR "${CMAKE_BINARY_DIR}/googletest-src"
BINARY_DIR "${CMAKE_BINARY_DIR}/googletest-build"
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
TEST_COMMAND ""
)
Existing build's CMakeLists.txt
:
# Download and unpack googletest at configure time
configure_file(CMakeLists.txt.in googletest-download/CMakeLists.txt)
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
RESULT_VARIABLE result
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/googletest-download )
if(result)
message(FATAL_ERROR "CMake step for googletest failed: ${result}")
endif()
execute_process(COMMAND ${CMAKE_COMMAND} --build .
RESULT_VARIABLE result
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/googletest-download )
if(result)
message(FATAL_ERROR "Build step for googletest failed: ${result}")
endif()
# Prevent overriding the parent project's compiler/linker
# settings on Windows
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
# Add googletest directly to our build. This defines
# the gtest and gtest_main targets.
add_subdirectory(${CMAKE_BINARY_DIR}/googletest-src
${CMAKE_BINARY_DIR}/googletest-build)
# The gtest/gtest_main targets carry header search path
# dependencies automatically when using CMake 2.8.11 or
# later. Otherwise we have to add them here ourselves.
if (CMAKE_VERSION VERSION_LESS 2.8.11)
include_directories("${gtest_SOURCE_DIR}/include")
endif()
# Now simply link against gtest or gtest_main as needed. Eg
add_executable(example example.cpp)
target_link_libraries(example gtest_main)
add_test(NAME example_test COMMAND example)
Note that this approach requires CMake 2.8.2 or later due to
its use of the ExternalProject_Add()
command. The above
technique is discussed in more detail in
this separate article
which also contains a link to a fully generalized implementation
of the technique.
Legacy Build Scripts
Before settling on CMake, we have been providing hand-maintained build projects/scripts for Visual Studio, Xcode, and Autotools. While we continue to provide them for convenience, they are not actively maintained any more. We highly recommend that you follow the instructions in the above sections to integrate Google Test with your existing build system.
If you still need to use the legacy build scripts, here's how:
The msvc\ folder contains two solutions with Visual C++ projects.
Open the gtest.sln
or gtest-md.sln
file using Visual Studio, and you
are ready to build Google Test the same way you build any Visual
Studio project. Files that have names ending with -md use DLL
versions of Microsoft runtime libraries (the /MD or the /MDd compiler
option). Files without that suffix use static versions of the runtime
libraries (the /MT or the /MTd option). Please note that one must use
the same option to compile both gtest and the test code. If you use
Visual Studio 2005 or above, we recommend the -md version as /MD is
the default for new projects in these versions of Visual Studio.
On Mac OS X, open the gtest.xcodeproj
in the xcode/
folder using
Xcode. Build the "gtest" target. The universal binary framework will
end up in your selected build directory (selected in the Xcode
"Preferences..." -> "Building" pane and defaults to xcode/build).
Alternatively, at the command line, enter:
xcodebuild
This will build the "Release" configuration of gtest.framework in your default build location. See the "xcodebuild" man page for more information about building different configurations and building in different locations.
If you wish to use the Google Test Xcode project with Xcode 4.x and above, you need to either:
- update the SDK configuration options in xcode/Config/General.xconfig.
Comment options
SDKROOT
,MACOS_DEPLOYMENT_TARGET
, andGCC_VERSION
. If you choose this route you lose the ability to target earlier versions of MacOS X. - Install an SDK for an earlier version. This doesn't appear to be supported by Apple, but has been reported to work (http://stackoverflow.com/questions/5378518).
Tweaking Google Test
Google Test can be used in diverse environments. The default
configuration may not work (or may not work well) out of the box in
some environments. However, you can easily tweak Google Test by
defining control macros on the compiler command line. Generally,
these macros are named like GTEST_XYZ
and you define them to either 1
or 0 to enable or disable a certain feature.
We list the most frequently used macros below. For a complete list, see file include/gtest/internal/gtest-port.h.
Choosing a TR1 Tuple Library
Some Google Test features require the C++ Technical Report 1 (TR1) tuple library, which is not yet available with all compilers. The good news is that Google Test implements a subset of TR1 tuple that's enough for its own need, and will automatically use this when the compiler doesn't provide TR1 tuple.
Usually you don't need to care about which tuple library Google Test uses. However, if your project already uses TR1 tuple, you need to tell Google Test to use the same TR1 tuple library the rest of your project uses, or the two tuple implementations will clash. To do that, add
-DGTEST_USE_OWN_TR1_TUPLE=0
to the compiler flags while compiling Google Test and your tests. If you want to force Google Test to use its own tuple library, just add
-DGTEST_USE_OWN_TR1_TUPLE=1
to the compiler flags instead.
If you don't want Google Test to use tuple at all, add
-DGTEST_HAS_TR1_TUPLE=0
and all features using tuple will be disabled.
Multi-threaded Tests
Google Test is thread-safe where the pthread library is available.
After #include "gtest/gtest.h"
, you can check the GTEST_IS_THREADSAFE
macro to see whether this is the case (yes if the macro is #defined
to
1, no if it's undefined.).
If Google Test doesn't correctly detect whether pthread is available in your environment, you can force it with
-DGTEST_HAS_PTHREAD=1
or
-DGTEST_HAS_PTHREAD=0
When Google Test uses pthread, you may need to add flags to your compiler and/or linker to select the pthread library, or you'll get link errors. If you use the CMake script or the deprecated Autotools script, this is taken care of for you. If you use your own build script, you'll need to read your compiler and linker's manual to figure out what flags to add.
As a Shared Library (DLL)
Google Test is compact, so most users can build and link it as a static library for the simplicity. You can choose to use Google Test as a shared library (known as a DLL on Windows) if you prefer.
To compile gtest as a shared library, add
-DGTEST_CREATE_SHARED_LIBRARY=1
to the compiler flags. You'll also need to tell the linker to produce a shared library instead - consult your linker's manual for how to do it.
To compile your tests that use the gtest shared library, add
-DGTEST_LINKED_AS_SHARED_LIBRARY=1
to the compiler flags.
Note: while the above steps aren't technically necessary today when using some compilers (e.g. GCC), they may become necessary in the future, if we decide to improve the speed of loading the library (see http://gcc.gnu.org/wiki/Visibility for details). Therefore you are recommended to always add the above flags when using Google Test as a shared library. Otherwise a future release of Google Test may break your build script.
Avoiding Macro Name Clashes
In C++, macros don't obey namespaces. Therefore two libraries that
both define a macro of the same name will clash if you #include
both
definitions. In case a Google Test macro clashes with another
library, you can force Google Test to rename its macro to avoid the
conflict.
Specifically, if both Google Test and some other code define macro FOO, you can add
-DGTEST_DONT_DEFINE_FOO=1
to the compiler flags to tell Google Test to change the macro's name
from FOO
to GTEST_FOO
. Currently FOO
can be FAIL
, SUCCEED
,
or TEST
. For example, with -DGTEST_DONT_DEFINE_TEST=1
, you'll
need to write
GTEST_TEST(SomeTest, DoesThis) { ... }
instead of
TEST(SomeTest, DoesThis) { ... }
in order to define a test.
Developing Google Test
This section discusses how to make your own changes to Google Test.
Testing Google Test Itself
To make sure your changes work as intended and don't break existing functionality, you'll want to compile and run Google Test's own tests. For that you can use CMake:
mkdir mybuild
cd mybuild
cmake -Dgtest_build_tests=ON ${GTEST_DIR}
Make sure you have Python installed, as some of Google Test's tests
are written in Python. If the cmake command complains about not being
able to find Python (Could NOT find PythonInterp (missing: PYTHON_EXECUTABLE)
), try telling it explicitly where your Python
executable can be found:
cmake -DPYTHON_EXECUTABLE=path/to/python -Dgtest_build_tests=ON ${GTEST_DIR}
Next, you can build Google Test and all of its own tests. On *nix, this is usually done by 'make'. To run the tests, do
make test
All tests should pass.
Normally you don't need to worry about regenerating the source files, unless you need to modify them. In that case, you should modify the corresponding .pump files instead and run the pump.py Python script to regenerate them. You can find pump.py in the scripts/ directory. Read the Pump manual for how to use it.