6d597a34b6
This helps with creating a separate binary to perform split handshakes, in that the test state must be communicated to, and retrieved from, the handshaker binary using a socket. Change-Id: I9d70a9bb3d97dd339aab4f51c6de75f71e4fe72d Reviewed-on: https://boringssl-review.googlesource.com/29704 Commit-Queue: Adam Langley <agl@google.com> CQ-Verified: CQ bot account: commit-bot@chromium.org <commit-bot@chromium.org> Reviewed-by: Adam Langley <agl@google.com>
87 lines
3.3 KiB
C++
87 lines
3.3 KiB
C++
/* Copyright (c) 2018, Google Inc.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
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* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */
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#ifndef HEADER_TEST_STATE
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#define HEADER_TEST_STATE
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#include <memory>
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#include <string>
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#include <vector>
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#include <openssl/base.h>
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struct TestState {
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// Serialize writes |pending_session| and |msg_callback_text| to |out|, for
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// use in split-handshake tests. We don't try to serialize every bit of test
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// state, but serializing |pending_session| is necessary to exercise session
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// resumption, and |msg_callback_text| is especially useful. In the general
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// case, checks of state updated during the handshake can be skipped when
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// |config->handoff|.
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bool Serialize(CBB *out) const;
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// Deserialize returns a new |TestState| from data written by |Serialize|.
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static std::unique_ptr<TestState> Deserialize(CBS *cbs, SSL_CTX *ctx);
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// async_bio is async BIO which pauses reads and writes.
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BIO *async_bio = nullptr;
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// packeted_bio is the packeted BIO which simulates read timeouts.
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BIO *packeted_bio = nullptr;
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bssl::UniquePtr<EVP_PKEY> channel_id;
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bool cert_ready = false;
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bssl::UniquePtr<SSL_SESSION> session;
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bssl::UniquePtr<SSL_SESSION> pending_session;
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bool early_callback_called = false;
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bool handshake_done = false;
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// private_key is the underlying private key used when testing custom keys.
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bssl::UniquePtr<EVP_PKEY> private_key;
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std::vector<uint8_t> private_key_result;
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// private_key_retries is the number of times an asynchronous private key
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// operation has been retried.
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unsigned private_key_retries = 0;
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bool got_new_session = false;
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bssl::UniquePtr<SSL_SESSION> new_session;
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bool ticket_decrypt_done = false;
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bool alpn_select_done = false;
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bool is_resume = false;
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bool early_callback_ready = false;
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bool custom_verify_ready = false;
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std::string msg_callback_text;
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bool msg_callback_ok = true;
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// cert_verified is true if certificate verification has been driven to
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// completion. This tests that the callback is not called again after this.
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bool cert_verified = false;
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};
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bool SetTestState(SSL *ssl, std::unique_ptr<TestState> state);
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TestState *GetTestState(const SSL *ssl);
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bool MoveTestState(SSL *dest, SSL *src);
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struct timeval *GetClock();
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void AdvanceClock(unsigned seconds);
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void CopySessions(SSL_CTX *dest, const SSL_CTX *src);
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// SerializeContextState writes session material (sessions and ticket keys) from
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// |ctx| into |cbb|.
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bool SerializeContextState(SSL_CTX *ctx, CBB *cbb);
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// DeserializeContextState updates |out| with material previously serialized by
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// SerializeContextState.
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bool DeserializeContextState(CBS *in, SSL_CTX *out);
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#endif // HEADER_TEST_STATE
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