Use bool rather than int and _Bool
Šī revīzija ir iekļauta:
vecāks
447ad7b739
revīzija
bcaf1d0eec
@ -1023,7 +1023,11 @@ main (int argc, char **argv)
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}
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printf ("\n");
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timer_init ();
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if(timer_init() == false)
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{
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fprintf(stderr, "%s: timer_init(): failed initialization (%d)\n", prog_name, __LINE__);
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exit(1);
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}
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core_init ();
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signal (SIGINT, (void (*)()) core_exit);
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@ -43,7 +43,7 @@ struct List {
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struct Node *dummy_head;
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};
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int
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bool
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is_list_empty(struct List *l)
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{
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@ -80,7 +80,7 @@ list_free(struct List *l)
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free(l);
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}
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int
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bool
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list_push(struct List *l, Any_Type data)
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{
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struct Node *n;
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@ -90,14 +90,14 @@ list_push(struct List *l, Any_Type data)
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* malloc every time we push a new node onto the list
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*/
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if ((n = malloc(sizeof(struct Node))) == NULL) {
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return 0;
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return false;
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}
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n->data = data;
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n->next = l->dummy_head->next;
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l->dummy_head->next = n;
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return 1;
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return true;
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}
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Any_Type
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@ -151,3 +151,4 @@ list_for_each(struct List *l, int (*action) (Any_Type))
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n = n->next;
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}
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}
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@ -37,8 +37,8 @@ struct List;
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struct List *list_create();
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void list_free(struct List *);
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void list_push(struct List *, Any_Type);
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int is_list_empty(struct List *);
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bool list_push(struct List *, Any_Type);
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bool is_list_empty(struct List *);
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Any_Type list_top(struct List *);
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Any_Type list_pop(struct List *);
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void list_remove_if_true(struct List *, list_action);
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@ -106,7 +106,7 @@ timer_now(void)
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* This is a very expensive function. Call before beginning measurements.
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* Returns 0 upon a memory allocation error
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*/
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_Bool
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bool
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timer_init(void)
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{
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passive_timers = list_create();
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@ -128,7 +128,8 @@ timer_init(void)
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if (a.vp == NULL)
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goto init_failure;
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list_push(passive_timers, a);
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if (list_push(passive_timers, a) == false)
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goto init_failure;
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}
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now = timer_now_forced();
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@ -138,7 +139,6 @@ timer_init(void)
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init_failure:
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fprintf(stderr, "%s.%s: %s\n", __FILE__, __func__, strerror(errno));
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return false;
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}
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/*
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@ -147,12 +147,9 @@ timer_init(void)
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void
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timer_free_all(void)
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{
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int count = 0;
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while (!is_list_empty(passive_timers)) {
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Any_Type a = list_pop(passive_timers);
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free(a.vp);
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count++;
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}
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list_free(passive_timers);
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passive_timers = NULL;
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@ -160,7 +157,6 @@ timer_free_all(void)
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while (!is_list_empty(active_timers)) {
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Any_Type a = list_pop(active_timers);
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free(a.vp);
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count++;
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}
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list_free(active_timers);
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active_timers = NULL;
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@ -168,13 +164,9 @@ timer_free_all(void)
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while (!is_list_empty(persistent_timers)) {
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Any_Type a = list_pop(persistent_timers);
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free(a.vp);
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count++;
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}
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list_free(persistent_timers);
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persistent_timers = NULL;
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if (DBG > 2)
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fprintf(stderr, "Experiment used a total of %d counters\n", count);
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}
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static int
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@ -200,6 +192,7 @@ timer_deactivate(Any_Type a)
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{
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struct Timer *t = a.vp;
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/* TODO: Error check list_push */
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if (t->has_expired == true)
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list_push(passive_timers, a);
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@ -239,9 +232,11 @@ timer_schedule(void (*timeout) (struct Timer * t, Any_Type arg),
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t->timeout_delay = delay;
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if (delay > 0)
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list_push(active_timers, (Any_Type) (void *) t);
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if (list_push(active_timers, (Any_Type) (void *) t) == false)
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return false;
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else
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list_push(persistent_timers, (Any_Type) (void *) t);
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if (list_push(persistent_timers, (Any_Type) (void *) t) == false)
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return false;
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if (DBG > 2)
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fprintf(stderr,
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@ -35,19 +35,19 @@
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struct Timer;
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typedef void (*Timer_Callback) (struct Timer * t, Any_Type arg);
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extern Time timer_now_forced(void);
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extern Time timer_now(void);
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Time timer_now_forced(void);
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Time timer_now(void);
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extern _Bool timer_init(void);
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extern void timer_reset_all(void);
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extern void timer_free_all(void);
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bool timer_init(void);
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void timer_reset_all(void);
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void timer_free_all(void);
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/*
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* Needs to be called at least once every TIMER_INTERVAL:
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*/
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extern void timer_tick(void);
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void timer_tick(void);
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extern struct Timer *timer_schedule(Timer_Callback timeout, Any_Type arg,
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struct Timer *timer_schedule(Timer_Callback timeout, Any_Type arg,
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Time delay);
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extern void timer_cancel(struct Timer * t);
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void timer_cancel(struct Timer * t);
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#endif /* timer_h */
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