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nobs/hash/sha3/sha3.go

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sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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// Copyright 2020 Kris Kwiatkowski. All rights reserved.
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// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sha3
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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import (
"errors"
"hash"
)
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sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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type spongeDesc struct {
r int // rate
d int // output size of SHA-3
name string // human readable name of the scheme
}
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sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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// Id's of SHA3 instantiations
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const (
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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SHA3_224 uint8 = iota
SHA3_256
SHA3_384
SHA3_512
SHAKE128
SHAKE256
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)
const (
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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// maximum value for rate used by keccak functions
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maxRate = 168
)
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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// Statically allocated error message
var ErrWriteAfterRead = errors.New("sha3: can't write after read")
var Sha3Desc = map[uint8]spongeDesc{
SHA3_224: {r: 144, d: 224 / 8, name: "SHA3-224"},
SHA3_256: {r: 136, d: 256 / 8, name: "SHA3-256"},
SHA3_384: {r: 104, d: 384 / 8, name: "SHA3-384"},
SHA3_512: {r: 72, d: 512 / 8, name: "SHA3-512"},
SHAKE128: {r: 168, d: 0, name: "SHAKE-128"},
SHAKE256: {r: 136, d: 0, name: "SHAKE-128"},
}
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type state struct {
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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// Structure describing the details of hash algorithm
desc spongeDesc
// permuation state. 25*64 is a width of the keccak permutation used
a [25]uint64
// sfx is a concatenation of "domain separator" as described in FIPS-202,
// (section 6.1 and 6.2) with first bit of a pad10*1 (see section 5.1).
sfx byte
// Temporary data buffer
data storageBuf
// Index in the buffer. it points to the next available possition
// in the data buffer if isSquezing is false. In case it is true
// it indicates amount of unconsumed data.
idx int
// Indicates state of the sponge function. Whether it is absorbing
// or squezing
isSquezing bool
}
func min(a, b int) int {
if a < b {
return a
}
return b
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}
// BlockSize returns block size in bytes. Corresponds to the input
// block size B of the HMAC
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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func (d *state) BlockSize() int { return d.desc.r }
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// Size returns the output size of the hash function in bytes.
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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func (d *state) Size() int { return d.desc.d }
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// Reset clears the internal state by zeroing the sponge state and
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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// the byte buffer, and setting spongeState to absorbing.
2018-06-01 00:02:53 +01:00
func (d *state) Reset() {
// Zero the permutation's state.
for i := range d.a {
d.a[i] = 0
}
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
for i := range d.data {
d.data[i] = 0
}
d.isSquezing = false
d.idx = 0
}
// Write consumes data from the user. The data may change state of the
// hash in case caller provided at least "rate" bytes of data. The "rate" value
// for the hash is returned by the BlockSize() function. It may return an
// error if sponge state has changed to "squeezing", meaning - Write was
// called after at least one call to Read() has been done.
func (c *state) Write(in []byte) (nwrite int, err error) {
if c.isSquezing {
return 0, ErrWriteAfterRead
2018-06-01 00:02:53 +01:00
}
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
nwrite = len(in)
rate := c.BlockSize()
2018-06-01 00:02:53 +01:00
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
buf := c.data.asBytes()
2018-06-01 00:02:53 +01:00
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
processLen := c.idx + len(in)
if processLen < c.BlockSize() {
// not enough data to process
copy(buf[c.idx:], in)
c.idx = processLen
return nwrite, nil
2018-06-01 00:02:53 +01:00
}
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
// process first block
fbLen := rate - c.idx
copy(buf[c.idx:], in[:fbLen])
xorIn(c, buf[:])
keccakF1600(&c.a)
// process remaining blocks
in = in[fbLen:]
for len(in) >= rate {
xorIn(c, in[:rate])
keccakF1600(&c.a)
in = in[rate:]
2018-06-01 00:02:53 +01:00
}
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
// store unprocessed data
copy(buf[:], in)
c.idx = len(in)
return nwrite, nil
2018-06-01 00:02:53 +01:00
}
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
// Read changes state of the hash if called first time. It will
// return len(out) bytes of data. Never fails.
func (c *state) Read(out []byte) (nread int, err error) {
buf := c.data.asBytes()[:]
rate := c.BlockSize()
nread = len(out)
if !c.isSquezing {
// there is at least one byte free, otherise
// buf would be squezed already
for i := c.idx + 1; i < rate; i++ {
buf[i] = 0
2018-06-01 00:02:53 +01:00
}
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
buf[c.idx] = c.sfx
buf[rate-1] |= 0x80
xorIn(c, buf[:rate])
keccakF1600(&c.a)
copyOut(c, buf[:rate])
c.idx = rate // now, idx indicates unconsumed amount of data
c.isSquezing = true
2018-06-01 00:02:53 +01:00
}
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
// Copy-out bytes that are still kept in the buffer
if c.idx != 0 {
l := min(c.idx, len(out))
idx := rate - c.idx
copy(out, buf[idx:idx+l])
out = out[l:]
c.idx -= l
2018-06-01 00:02:53 +01:00
}
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
l := len(out)
if l == 0 {
// nothing else todo
return nread, nil
}
2018-06-01 00:02:53 +01:00
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
// copy out full blocks and squeeze. at this point
// there is no more data in the buffer.
nblocks := l / rate
for i := 0; i < nblocks; i++ {
keccakF1600(&c.a)
copyOut(c, out[:rate])
out = out[rate:]
}
2018-06-01 00:02:53 +01:00
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
// produce more if needed
l = len(out)
if l == 0 {
return nread, nil
2018-06-01 00:02:53 +01:00
}
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
keccakF1600(&c.a)
copyOut(c, buf)
copy(out, buf[:l])
c.idx = rate - l
return nread, nil
2018-06-01 00:02:53 +01:00
}
// Sum applies padding to the hash state and then squeezes out the desired
// number of output bytes.
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
func (c *state) Sum(in []byte) []byte {
l := len(in)
// create buffer if nil has been provided
if in == nil {
in = make([]byte, c.Size())
}
// enlarge capacity of the buffer if needed
if cap(in) < (l + c.Size()) {
b := make([]byte, l+c.Size()-cap(in))
in = append(in[:cap(in)], b...)
}
in = in[:l+c.Size()]
c.Read(in[l:])
return in
2018-06-01 00:02:53 +01:00
}
2020-08-25 12:32:22 +01:00
// New224 creates a new SHA3-224 hash.
// Its generic security strength is 224 bits against preimage attacks,
// and 112 bits against collision attacks.
func New224() hash.Hash {
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
return &state{sfx: 0x06, desc: Sha3Desc[SHA3_224]}
2020-08-25 12:32:22 +01:00
}
// New256 creates a new SHA3-256 hash.
// Its generic security strength is 256 bits against preimage attacks,
// and 128 bits against collision attacks.
func New256() hash.Hash {
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
return &state{sfx: 0x06, desc: Sha3Desc[SHA3_256]}
2020-08-25 12:32:22 +01:00
}
// New384 creates a new SHA3-384 hash.
// Its generic security strength is 384 bits against preimage attacks,
// and 192 bits against collision attacks.
func New384() hash.Hash {
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
return &state{sfx: 0x06, desc: Sha3Desc[SHA3_384]}
2020-08-25 12:32:22 +01:00
}
// New512 creates a new SHA3-512 hash.
// Its generic security strength is 512 bits against preimage attacks,
// and 256 bits against collision attacks.
func New512() hash.Hash {
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
2020-08-29 02:12:49 +01:00
return &state{sfx: 0x06, desc: Sha3Desc[SHA3_512]}
2020-08-25 12:32:22 +01:00
}