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ミラー元 https://github.com/henrydcase/nobs.git 前回の同期 2024-11-22 15:18:57 +00:00
nobs/hash/sha3/shake.go
Henry Case 820906b7c7
sha3: optimizations and cleanup (#41)
* complate reset of the SHA-3 code. Affects mostly the code in sha3.go
* fixes a bug  which causes SHAKE implementation to crash
* implementation of Read()/Write() avoid unnecessary buffering as much
  as possible
* NOTE: at some point I've done separated implementation for SumXXX,
  functions, but after optimizing implementation of Read/Write/Sum, the
  gain wasn't that big

Current speed on Initial speed on i7-8665U@1.90

BenchmarkPermutationFunction 	 			 1592787	       736 ns/op	 271.90 MB/s	       0 B/op	       0 allocs/op
BenchmarkSha3Chunk_x01/SHA-3/224         	   98752	     11630 ns/op	 176.02 MB/s	       0 B/op	       0 allocs/op
BenchmarkSha3Chunk_x01/SHA-3/256         	   92508	     12447 ns/op	 164.46 MB/s	       0 B/op	       0 allocs/op
BenchmarkSha3Chunk_x01/SHA-3/384         	   76765	     15206 ns/op	 134.62 MB/s	       0 B/op	       0 allocs/op
BenchmarkSha3Chunk_x01/SHA-3/512         	   54333	     21932 ns/op	  93.33 MB/s	       0 B/op	       0 allocs/op
BenchmarkSha3Chunk_x16/SHA-3/224         	   10000	    102161 ns/op	 160.37 MB/s	       0 B/op	       0 allocs/op
BenchmarkSha3Chunk_x16/SHA-3/256         	   10000	    106531 ns/op	 153.80 MB/s	       0 B/op	       0 allocs/op
BenchmarkSha3Chunk_x16/SHA-3/384         	    8641	    137272 ns/op	 119.35 MB/s	       0 B/op	       0 allocs/op
BenchmarkSha3Chunk_x16/SHA-3/512         	    6340	    189124 ns/op	  86.63 MB/s	       0 B/op	       0 allocs/op
BenchmarkShake_x01/SHAKE-128             	  167062	      7149 ns/op	 188.83 MB/s	       0 B/op	       0 allocs/op
BenchmarkShake_x01/SHAKE-256             	  151982	      7748 ns/op	 174.24 MB/s	       0 B/op	       0 allocs/op
BenchmarkShake_x16/SHAKE-128             	   12963	     87770 ns/op	 186.67 MB/s	       0 B/op	       0 allocs/op
BenchmarkShake_x16/SHAKE-256             	   10000	    105554 ns/op	 155.22 MB/s	       0 B/op	       0 allocs/op
BenchmarkCShake/cSHAKE-128               	  109148	     10940 ns/op	 187.11 MB/s	       0 B/op	       0 allocs/op
BenchmarkCShake/cSHAKE-256               	   90324	     13211 ns/op	 154.94 MB/s	       0 B/op	       0 allocs/op
PASS
2020-08-29 02:12:49 +01:00

160 行
4.8 KiB
Go

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sha3
// SHAKE128 and SHAKE256 are FIPS approved XOFs. The cSHAKE128/256
// are SHAKE-based XOFs supporting domain separation.
import (
"encoding/binary"
"io"
)
// ShakeHash defines the interface to hash functions that
// support arbitrary-length output.
type ShakeHash interface {
// Write absorbs more data into the hash's state. It panics if input is
// written to it after output has been read from it.
io.Writer
// Read reads more output from the hash; reading affects the hash's
// state. (ShakeHash.Read is thus very different from Hash.Sum)
// It never returns an error.
io.Reader
// Clone returns a copy of the ShakeHash in its current state.
Clone() ShakeHash
// Reset resets the ShakeHash to its initial state.
Reset()
}
// cSHAKE specific context
type cshakeState struct {
state // SHA-3 state context and Read/Write operations
// initBlock is the cSHAKE specific initialization set of bytes. It is initialized
// by newCShake function and stores concatenation of N followed by S, encoded
// by the method specified in 3.3 of [1] and padded with bytepad function.
// Used by Reset() to restore initial state.
initBlock []byte
}
// Consts for configuring initial SHA-3 state
const (
sfxShake = 0x1f
sfxCShake = 0x04
rate128 = 168
rate256 = 136
)
func bytepad(input []byte, w int) []byte {
// leftEncode always returns max 9 bytes
buf := make([]byte, 0, 9+len(input)+w)
buf = append(buf, leftEncode(uint64(w))...)
buf = append(buf, input...)
padlen := w - (len(buf) % w)
return append(buf, make([]byte, padlen)...)
}
func leftEncode(value uint64) []byte {
var b [9]byte
binary.BigEndian.PutUint64(b[1:], value)
// Trim all but last leading zero bytes
i := byte(1)
for i < 8 && b[i] == 0 {
i++
}
// Prepend number of encoded bytes
b[i-1] = 9 - i
return b[i-1:]
}
func newCShake(N, S []byte, sfx byte, shaId uint8) ShakeHash {
c := cshakeState{state: state{sfx: sfx, desc: Sha3Desc[shaId]}}
// leftEncode returns max 9 bytes
b := make([]byte, 0, 9*2+len(N)+len(S))
b = append(b, leftEncode(uint64(len(N)*8))...)
b = append(b, N...)
b = append(b, leftEncode(uint64(len(S)*8))...)
b = append(b, S...)
c.initBlock = bytepad(b, c.BlockSize())
c.Write(c.initBlock)
return &c
}
// Reset resets the hash to initial state.
func (c *cshakeState) Reset() {
c.state.Reset()
c.Write(c.initBlock)
}
// Clone returns copy of a cSHAKE context within its current state.
func (c *cshakeState) Clone() ShakeHash {
b := make([]byte, len(c.initBlock))
copy(b, c.initBlock)
return &cshakeState{state: c.state, initBlock: b}
}
// Clone returns copy of SHAKE context within its current state.
func (c *state) Clone() ShakeHash {
dup := *c
return &dup
}
// NewShake128 creates a new SHAKE128 variable-output-length ShakeHash.
// Its generic security strength is 128 bits against all attacks if at
// least 32 bytes of its output are used.
func NewShake128() ShakeHash {
return &state{sfx: sfxShake, desc: Sha3Desc[SHAKE128]}
}
// NewShake256 creates a new SHAKE256 variable-output-length ShakeHash.
// Its generic security strength is 256 bits against all attacks if
// at least 64 bytes of its output are used.
func NewShake256() ShakeHash {
return &state{sfx: sfxShake, desc: Sha3Desc[SHAKE256]}
}
// NewCShake128 creates a new instance of cSHAKE128 variable-output-length ShakeHash,
// a customizable variant of SHAKE128.
// N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is
// desired. S is a customization byte string used for domain separation - two cSHAKE
// computations on same input with different S yield unrelated outputs.
// When N and S are both empty, this is equivalent to NewShake128.
func NewCShake128(N, S []byte) ShakeHash {
if len(N) == 0 && len(S) == 0 {
return NewShake128()
}
return newCShake(N, S, sfxCShake, SHAKE128)
}
// NewCShake256 creates a new instance of cSHAKE256 variable-output-length ShakeHash,
// a customizable variant of SHAKE256.
// N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is
// desired. S is a customization byte string used for domain separation - two cSHAKE
// computations on same input with different S yield unrelated outputs.
// When N and S are both empty, this is equivalent to NewShake256.
func NewCShake256(N, S []byte) ShakeHash {
if len(N) == 0 && len(S) == 0 {
return NewShake256()
}
return newCShake(N, S, sfxCShake, SHAKE256)
}
// ShakeSum128 writes an arbitrary-length digest of data into hash.
func ShakeSum128(hash, data []byte) {
h := NewShake128()
h.Write(data)
h.Read(hash)
}
// ShakeSum256 writes an arbitrary-length digest of data into hash.
func ShakeSum256(hash, data []byte) {
h := NewShake256()
h.Write(data)
h.Read(hash)
}