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make Windows and 32-bit systems (slightly more?) happy

master
Matthias J. Kannwischer hace 5 años
committed by Douglas Stebila
padre
commit
a7253a3530
Se han modificado 2 ficheros con 3 adiciones y 3 borrados
  1. +2
    -2
      crypto_sign/rainbowIa-classic/clean/blas_comm.h
  2. +1
    -1
      crypto_sign/rainbowIa-classic/clean/utils_prng.c

+ 2
- 2
crypto_sign/rainbowIa-classic/clean/blas_comm.h Ver fichero

@@ -17,7 +17,7 @@ static inline uint8_t gf16v_get_ele(const uint8_t *a, unsigned i) {
uint8_t r = a[i >> 1];
uint8_t r0 = r & 0xf;
uint8_t r1 = r >> 4;
uint8_t m = (uint8_t)(-(i & 1));
uint8_t m = (uint8_t)(-((int8_t)i & 1));
return (uint8_t)((r1 & m) | ((~m)&r0));
}

@@ -29,7 +29,7 @@ static inline uint8_t gf16v_get_ele(const uint8_t *a, unsigned i) {
/// @return the value of the element.
///
static inline uint8_t gf16v_set_ele(uint8_t *a, unsigned i, uint8_t v) {
uint8_t m = (uint8_t) (0xf ^ (-(i & 1))); /// 1--> 0xf0 , 0--> 0x0f
uint8_t m = (uint8_t) (0xf ^ (-((int8_t)i & 1))); /// 1--> 0xf0 , 0--> 0x0f
uint8_t ai_remaining = (uint8_t) (a[i >> 1] & (~m)); /// erase
a[i >> 1] = (uint8_t) (ai_remaining | (m & (v << 4)) | (m & v & 0xf)); /// set
return v;


+ 1
- 1
crypto_sign/rainbowIa-classic/clean/utils_prng.c Ver fichero

@@ -44,7 +44,7 @@ static void randombytes_init_with_state(prng_t *state,

static int randombytes_with_state(prng_t *state,
unsigned char *x,
unsigned long long xlen) {
size_t xlen) {

unsigned char block[16];
int i = 0;


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