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425 行
13 KiB
C
425 行
13 KiB
C
/* Jitter RNG: Noise Sources
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*
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* Copyright (C) 2021 - 2022, Stephan Mueller <smueller@chronox.de>
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*
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* License: see LICENSE file in root directory
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*
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ALL OF
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* WHICH ARE HEREBY DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
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* OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
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* USE OF THIS SOFTWARE, EVEN IF NOT ADVISED OF THE POSSIBILITY OF SUCH
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* DAMAGE.
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*/
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#include "jitterentropy-noise.h"
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#include "jitterentropy-health.h"
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#include "jitterentropy-timer.h"
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#include "jitterentropy-sha3.h"
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#define BUILD_BUG_ON(condition) ((void)sizeof(char[1 - 2*!!(condition)]))
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/***************************************************************************
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* Noise sources
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***************************************************************************/
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/**
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* Update of the loop count used for the next round of
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* an entropy collection.
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*
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* @ec [in] entropy collector struct
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* @bits [in] is the number of low bits of the timer to consider
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* @min [in] is the number of bits we shift the timer value to the right at
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* the end to make sure we have a guaranteed minimum value
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*
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* @return Newly calculated loop counter
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*/
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static uint64_t jent_loop_shuffle(struct rand_data *ec,
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unsigned int bits, unsigned int min)
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{
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#ifdef JENT_CONF_DISABLE_LOOP_SHUFFLE
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(void)ec;
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(void)bits;
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return (UINT64_C(1)<<min);
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#else /* JENT_CONF_DISABLE_LOOP_SHUFFLE */
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uint64_t time = 0;
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uint64_t shuffle = 0;
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uint64_t mask = (UINT64_C(1)<<bits) - 1;
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unsigned int i = 0;
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/*
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* Mix the current state of the random number into the shuffle
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* calculation to balance that shuffle a bit more.
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*/
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jent_get_nstime_internal(ec, &time);
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/*
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* We fold the time value as much as possible to ensure that as many
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* bits of the time stamp are included as possible.
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*/
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for (i = 0; (((sizeof(time) << 3) + bits - 1) / bits) > i; i++) {
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shuffle ^= time & mask;
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time = time >> bits;
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}
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/*
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* We add a lower boundary value to ensure we have a minimum
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* RNG loop count.
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*/
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return (shuffle + (UINT64_C(1)<<min));
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#endif /* JENT_CONF_DISABLE_LOOP_SHUFFLE */
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}
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/**
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* CPU Jitter noise source -- this is the noise source based on the CPU
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* execution time jitter
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*
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* This function injects the individual bits of the time value into the
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* entropy pool using a hash.
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*
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* @ec [in] entropy collector struct
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* @time [in] time delta to be injected
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* @loop_cnt [in] if a value not equal to 0 is set, use the given value as
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* number of loops to perform the hash operation
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* @stuck [in] Is the time delta identified as stuck?
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*
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* Output:
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* updated hash context
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*/
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static void jent_hash_time(struct rand_data *ec, uint64_t time,
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uint64_t loop_cnt, unsigned int stuck)
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{
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HASH_CTX_ON_STACK(ctx);
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uint8_t intermediary[SHA3_256_SIZE_DIGEST];
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uint64_t j = 0;
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#define MAX_HASH_LOOP 3
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#define MIN_HASH_LOOP 0
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/* Ensure that macros cannot overflow jent_loop_shuffle() */
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BUILD_BUG_ON((MAX_HASH_LOOP + MIN_HASH_LOOP) > 63);
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uint64_t hash_loop_cnt =
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jent_loop_shuffle(ec, MAX_HASH_LOOP, MIN_HASH_LOOP);
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/* Use the memset to shut up valgrind */
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memset(intermediary, 0, sizeof(intermediary));
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sha3_256_init(&ctx);
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/*
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* testing purposes -- allow test app to set the counter, not
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* needed during runtime
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*/
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if (loop_cnt)
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hash_loop_cnt = loop_cnt;
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/*
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* This loop fills a buffer which is injected into the entropy pool.
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* The main reason for this loop is to execute something over which we
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* can perform a timing measurement. The injection of the resulting
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* data into the pool is performed to ensure the result is used and
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* the compiler cannot optimize the loop away in case the result is not
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* used at all. Yet that data is considered "additional information"
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* considering the terminology from SP800-90A without any entropy.
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*
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* Note, it does not matter which or how much data you inject, we are
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* interested in one Keccack1600 compression operation performed with
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* the sha3_final.
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*/
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for (j = 0; j < hash_loop_cnt; j++) {
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sha3_update(&ctx, intermediary, sizeof(intermediary));
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sha3_update(&ctx, (uint8_t *)&ec->rct_count,
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sizeof(ec->rct_count));
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sha3_update(&ctx, (uint8_t *)&ec->apt_cutoff,
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sizeof(ec->apt_cutoff));
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sha3_update(&ctx, (uint8_t *)&ec->apt_observations,
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sizeof(ec->apt_observations));
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sha3_update(&ctx, (uint8_t *)&ec->apt_count,
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sizeof(ec->apt_count));
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sha3_update(&ctx,(uint8_t *) &ec->apt_base,
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sizeof(ec->apt_base));
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sha3_update(&ctx, (uint8_t *)&j, sizeof(uint64_t));
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sha3_final(&ctx, intermediary);
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}
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/*
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* Inject the data from the previous loop into the pool. This data is
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* not considered to contain any entropy, but it stirs the pool a bit.
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*/
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sha3_update(ec->hash_state, intermediary, sizeof(intermediary));
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/*
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* Insert the time stamp into the hash context representing the pool.
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*
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* If the time stamp is stuck, do not finally insert the value into the
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* entropy pool. Although this operation should not do any harm even
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* when the time stamp has no entropy, SP800-90B requires that any
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* conditioning operation to have an identical amount of input data
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* according to section 3.1.5.
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*/
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if (!stuck)
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sha3_update(ec->hash_state, (uint8_t *)&time, sizeof(uint64_t));
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jent_memset_secure(&ctx, SHA_MAX_CTX_SIZE);
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jent_memset_secure(intermediary, sizeof(intermediary));
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}
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#define MAX_ACC_LOOP_BIT 7
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#define MIN_ACC_LOOP_BIT 0
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#ifdef JENT_RANDOM_MEMACCESS
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static inline uint32_t uint32rotl(const uint32_t x, int k)
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{
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return (x << k) | (x >> (32 - k));
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}
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static inline uint32_t xoshiro128starstar(uint32_t *s)
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{
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const uint32_t result = uint32rotl(s[1] * 5, 7) * 9;
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const uint32_t t = s[1] << 9;
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s[2] ^= s[0];
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s[3] ^= s[1];
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s[1] ^= s[2];
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s[0] ^= s[3];
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s[2] ^= t;
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s[3] = uint32rotl(s[3], 11);
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return result;
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}
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static void jent_memaccess(struct rand_data *ec, uint64_t loop_cnt)
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{
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uint64_t i = 0, time = 0;
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union {
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uint32_t u[4];
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uint8_t b[sizeof(uint32_t) * 4];
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} prngState = { .u = {0x8e93eec0, 0xce65608a, 0xa8d46b46, 0xe83cef69} };
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uint32_t addressMask;
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/* Ensure that macros cannot overflow jent_loop_shuffle() */
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BUILD_BUG_ON((MAX_ACC_LOOP_BIT + MIN_ACC_LOOP_BIT) > 63);
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uint64_t acc_loop_cnt =
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jent_loop_shuffle(ec, MAX_ACC_LOOP_BIT, MIN_ACC_LOOP_BIT);
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if (NULL == ec || NULL == ec->mem)
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return;
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addressMask = ec->memmask;
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/*
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* Mix the current data into prngState
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*
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* Any time you see a PRNG in a noise source, you should be concerned.
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*
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* The PRNG doesn’t directly produce the raw noise, it just adjusts the
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* location being updated. The timing of the update is part of the raw
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* sample. The main thing this process gets you isn’t better
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* “per-update” timing, it gets you mostly independent “per-update”
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* timing, so we can now benefit from the Central Limit Theorem!
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*/
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for (i = 0; i < sizeof(prngState); i++) {
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jent_get_nstime_internal(ec, &time);
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prngState.b[i] ^= (uint8_t)(time & 0xff);
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}
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/*
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* testing purposes -- allow test app to set the counter, not
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* needed during runtime
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*/
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if (loop_cnt)
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acc_loop_cnt = loop_cnt;
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for (i = 0; i < (ec->memaccessloops + acc_loop_cnt); i++) {
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/* Take PRNG output to find the memory location to update. */
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unsigned char *tmpval = ec->mem +
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(xoshiro128starstar(prngState.u) &
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addressMask);
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/*
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* memory access: just add 1 to one byte,
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* wrap at 255 -- memory access implies read
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* from and write to memory location
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*/
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*tmpval = (unsigned char)((*tmpval + 1) & 0xff);
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}
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}
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#else /* JENT_RANDOM_MEMACCESS */
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/**
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* Memory Access noise source -- this is a noise source based on variations in
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* memory access times
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*
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* This function performs memory accesses which will add to the timing
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* variations due to an unknown amount of CPU wait states that need to be
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* added when accessing memory. The memory size should be larger than the L1
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* caches as outlined in the documentation and the associated testing.
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*
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* The L1 cache has a very high bandwidth, albeit its access rate is usually
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* slower than accessing CPU registers. Therefore, L1 accesses only add minimal
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* variations as the CPU has hardly to wait. Starting with L2, significant
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* variations are added because L2 typically does not belong to the CPU any more
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* and therefore a wider range of CPU wait states is necessary for accesses.
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* L3 and real memory accesses have even a wider range of wait states. However,
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* to reliably access either L3 or memory, the ec->mem memory must be quite
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* large which is usually not desirable.
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*
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* @ec [in] Reference to the entropy collector with the memory access data -- if
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* the reference to the memory block to be accessed is NULL, this noise
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* source is disabled
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* @loop_cnt [in] if a value not equal to 0 is set, use the given value as
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* number of loops to perform the hash operation
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*/
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static void jent_memaccess(struct rand_data *ec, uint64_t loop_cnt)
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{
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unsigned int wrap = 0;
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uint64_t i = 0;
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/* Ensure that macros cannot overflow jent_loop_shuffle() */
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BUILD_BUG_ON((MAX_ACC_LOOP_BIT + MIN_ACC_LOOP_BIT) > 63);
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uint64_t acc_loop_cnt =
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jent_loop_shuffle(ec, MAX_ACC_LOOP_BIT, MIN_ACC_LOOP_BIT);
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if (NULL == ec || NULL == ec->mem)
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return;
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wrap = ec->memblocksize * ec->memblocks;
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/*
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* testing purposes -- allow test app to set the counter, not
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* needed during runtime
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*/
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if (loop_cnt)
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acc_loop_cnt = loop_cnt;
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for (i = 0; i < (ec->memaccessloops + acc_loop_cnt); i++) {
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unsigned char *tmpval = ec->mem + ec->memlocation;
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/*
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* memory access: just add 1 to one byte,
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* wrap at 255 -- memory access implies read
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* from and write to memory location
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*/
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*tmpval = (unsigned char)((*tmpval + 1) & 0xff);
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/*
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* Addition of memblocksize - 1 to pointer
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* with wrap around logic to ensure that every
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* memory location is hit evenly
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*/
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ec->memlocation = ec->memlocation + ec->memblocksize - 1;
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ec->memlocation = ec->memlocation % wrap;
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}
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}
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#endif /* JENT_RANDOM_MEMACCESS */
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/***************************************************************************
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* Start of entropy processing logic
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***************************************************************************/
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/**
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* This is the heart of the entropy generation: calculate time deltas and
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* use the CPU jitter in the time deltas. The jitter is injected into the
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* entropy pool.
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*
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* WARNING: ensure that ->prev_time is primed before using the output
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* of this function! This can be done by calling this function
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* and not using its result.
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*
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* @ec [in] Reference to entropy collector
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* @loop_cnt [in] see jent_hash_time
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* @ret_current_delta [out] Test interface: return time delta - may be NULL
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*
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* @return: result of stuck test
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*/
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unsigned int jent_measure_jitter(struct rand_data *ec,
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uint64_t loop_cnt,
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uint64_t *ret_current_delta)
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{
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uint64_t time = 0;
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uint64_t current_delta = 0;
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unsigned int stuck;
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/* Invoke one noise source before time measurement to add variations */
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jent_memaccess(ec, loop_cnt);
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/*
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* Get time stamp and calculate time delta to previous
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* invocation to measure the timing variations
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*/
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jent_get_nstime_internal(ec, &time);
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current_delta = jent_delta(ec->prev_time, time) /
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ec->jent_common_timer_gcd;
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ec->prev_time = time;
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/* Check whether we have a stuck measurement. */
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stuck = jent_stuck(ec, current_delta);
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/* Now call the next noise sources which also injects the data */
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jent_hash_time(ec, current_delta, loop_cnt, stuck);
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/* return the raw entropy value */
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if (ret_current_delta)
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*ret_current_delta = current_delta;
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return stuck;
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}
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/**
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* Generator of one 256 bit random number
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* Function fills rand_data->hash_state
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*
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* @ec [in] Reference to entropy collector
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*/
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void jent_random_data(struct rand_data *ec)
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{
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unsigned int k = 0, safety_factor = 0;
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if (ec->fips_enabled)
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safety_factor = ENTROPY_SAFETY_FACTOR;
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/* priming of the ->prev_time value */
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jent_measure_jitter(ec, 0, NULL);
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while (!jent_health_failure(ec)) {
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/* If a stuck measurement is received, repeat measurement */
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if (jent_measure_jitter(ec, 0, NULL))
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continue;
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/*
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* We multiply the loop value with ->osr to obtain the
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* oversampling rate requested by the caller
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*/
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if (++k >= ((DATA_SIZE_BITS + safety_factor) * ec->osr))
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break;
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}
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}
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void jent_read_random_block(struct rand_data *ec, char *dst, size_t dst_len)
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{
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uint8_t jent_block[SHA3_256_SIZE_DIGEST];
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BUILD_BUG_ON(SHA3_256_SIZE_DIGEST != (DATA_SIZE_BITS / 8));
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/* The final operation automatically re-initializes the ->hash_state */
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sha3_final(ec->hash_state, jent_block);
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if (dst_len)
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memcpy(dst, jent_block, dst_len);
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/*
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* Stir the new state with the data from the old state - the digest
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* of the old data is not considered to have entropy.
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*/
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sha3_update(ec->hash_state, jent_block, sizeof(jent_block));
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jent_memset_secure(jent_block, sizeof(jent_block));
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}
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