disco: Fix: use static inline instead of simple inline
Makes sure compiler doesn't decide not to inline a function
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@ -82,7 +82,7 @@ typedef struct handshakeState_ {
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// ==========
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// ==========
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// used to generate long-term key pairs for a peer
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// used to generate long-term key pairs for a peer
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inline void disco_generateKeyPair(keyPair *kp) {
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static inline void disco_generateKeyPair(keyPair *kp) {
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crypto_box_keypair(kp->pub, kp->priv);
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crypto_box_keypair(kp->pub, kp->priv);
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kp->isSet = true; // TODO: is this useful? If it is, should we use a magic
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kp->isSet = true; // TODO: is this useful? If it is, should we use a magic
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// number here in case it's not initialized to false?
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// number here in case it's not initialized to false?
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