crypto/tls: simplify the Handshake locking
See https://groups.google.com/forum/#!topic/golang-dev/Xxiai-R_jH0 Change-Id: I6052695ece9aff9e3112c2fb176596fde8aa9cb2
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67
conn.go
67
conn.go
@ -33,16 +33,12 @@ type Conn struct {
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// constant after handshake; protected by handshakeMutex
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handshakeMutex sync.Mutex // handshakeMutex < in.Mutex, out.Mutex, errMutex
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// handshakeCond, if not nil, indicates that a goroutine is committed
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// to running the handshake for this Conn. Other goroutines that need
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// to wait for the handshake can wait on this, under handshakeMutex.
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handshakeCond *sync.Cond
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handshakeErr error // error resulting from handshake
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connID []byte // Random connection id
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clientHello []byte // ClientHello packet contents
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vers uint16 // TLS version
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haveVers bool // version has been negotiated
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config *Config // configuration passed to constructor
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handshakeErr error // error resulting from handshake
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connID []byte // Random connection id
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clientHello []byte // ClientHello packet contents
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vers uint16 // TLS version
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haveVers bool // version has been negotiated
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config *Config // configuration passed to constructor
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// handshakeComplete is true if the connection reached application data
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// and it's equivalent to phase > handshakeRunning
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handshakeComplete bool
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@ -1474,55 +1470,19 @@ func (c *Conn) closeNotify() error {
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// In TLS 1.3 Handshake returns after the client and server first flights,
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// without waiting for the Client Finished.
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func (c *Conn) Handshake() error {
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// c.handshakeErr and c.phase == handshakeRunning are protected by
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// c.handshakeMutex. In order to perform a handshake, we need to lock
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// c.in also and c.handshakeMutex must be locked after c.in.
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//
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// However, if a Read() operation is hanging then it'll be holding the
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// lock on c.in and so taking it here would cause all operations that
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// need to check whether a handshake is pending (such as Write) to
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// block.
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//
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// Thus we first take c.handshakeMutex to check whether a handshake is
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// needed.
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//
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// If so then, previously, this code would unlock handshakeMutex and
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// then lock c.in and handshakeMutex in the correct order to run the
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// handshake. The problem was that it was possible for a Read to
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// complete the handshake once handshakeMutex was unlocked and then
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// keep c.in while waiting for network data. Thus a concurrent
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// operation could be blocked on c.in.
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//
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// Thus handshakeCond is used to signal that a goroutine is committed
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// to running the handshake and other goroutines can wait on it if they
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// need. handshakeCond is protected by handshakeMutex.
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c.handshakeMutex.Lock()
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defer c.handshakeMutex.Unlock()
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for {
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if err := c.handshakeErr; err != nil {
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return err
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}
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if c.handshakeComplete {
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return nil
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}
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if c.handshakeCond == nil {
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break
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}
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c.handshakeCond.Wait()
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if err := c.handshakeErr; err != nil {
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return err
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}
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if c.handshakeComplete {
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return nil
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}
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// Set handshakeCond to indicate that this goroutine is committing to
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// running the handshake.
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c.handshakeCond = sync.NewCond(&c.handshakeMutex)
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c.handshakeMutex.Unlock()
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c.in.Lock()
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defer c.in.Unlock()
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c.handshakeMutex.Lock()
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// The handshake cannot have completed when handshakeMutex was unlocked
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// because this goroutine set handshakeCond.
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if c.handshakeErr != nil || c.handshakeComplete {
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@ -1551,11 +1511,6 @@ func (c *Conn) Handshake() error {
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panic("handshake should have had a result.")
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}
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// Wake any other goroutines that are waiting for this handshake to
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// complete.
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c.handshakeCond.Broadcast()
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c.handshakeCond = nil
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return c.handshakeErr
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}
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