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nobs/hash/sha3/shake.go

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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sha3
// SHAKE128 and SHAKE256 are FIPS approved XOFs. The cSHAKE128/256
// are SHAKE-based XOFs supporting domain separation.
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import (
"encoding/binary"
"io"
)
// ShakeHash defines the interface to hash functions that
// support arbitrary-length output.
type ShakeHash interface {
// Write absorbs more data into the hash's state. It panics if input is
// written to it after output has been read from it.
io.Writer
// Read reads more output from the hash; reading affects the hash's
// state. (ShakeHash.Read is thus very different from Hash.Sum)
// It never returns an error.
io.Reader
// Clone returns a copy of the ShakeHash in its current state.
Clone() ShakeHash
// Reset resets the ShakeHash to its initial state.
Reset()
}
// cSHAKE specific context
type cshakeState struct {
state // SHA-3 state context and Read/Write operations
// initBlock is the cSHAKE specific initialization set of bytes. It is initialized
// by newCShake function and stores concatenation of N followed by S, encoded
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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// by the method specified in 3.3 of [1] and padded with bytepad function.
// Used by Reset() to restore initial state.
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initBlock []byte
}
// Consts for configuring initial SHA-3 state
const (
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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sfxShake = 0x1f
sfxCShake = 0x04
rate128 = 168
rate256 = 136
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)
func bytepad(input []byte, w int) []byte {
// leftEncode always returns max 9 bytes
buf := make([]byte, 0, 9+len(input)+w)
buf = append(buf, leftEncode(uint64(w))...)
buf = append(buf, input...)
padlen := w - (len(buf) % w)
return append(buf, make([]byte, padlen)...)
}
func leftEncode(value uint64) []byte {
var b [9]byte
binary.BigEndian.PutUint64(b[1:], value)
// Trim all but last leading zero bytes
i := byte(1)
for i < 8 && b[i] == 0 {
i++
}
// Prepend number of encoded bytes
b[i-1] = 9 - i
return b[i-1:]
}
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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func newCShake(N, S []byte, sfx byte, shaId uint8) ShakeHash {
c := cshakeState{state: state{sfx: sfx, desc: Sha3Desc[shaId]}}
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// leftEncode returns max 9 bytes
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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b := make([]byte, 0, 9*2+len(N)+len(S))
b = append(b, leftEncode(uint64(len(N)*8))...)
b = append(b, N...)
b = append(b, leftEncode(uint64(len(S)*8))...)
b = append(b, S...)
c.initBlock = bytepad(b, c.BlockSize())
c.Write(c.initBlock)
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return &c
}
// Reset resets the hash to initial state.
func (c *cshakeState) Reset() {
c.state.Reset()
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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c.Write(c.initBlock)
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}
// Clone returns copy of a cSHAKE context within its current state.
func (c *cshakeState) Clone() ShakeHash {
b := make([]byte, len(c.initBlock))
copy(b, c.initBlock)
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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return &cshakeState{state: c.state, initBlock: b}
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}
// Clone returns copy of SHAKE context within its current state.
func (c *state) Clone() ShakeHash {
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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dup := *c
return &dup
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}
// NewShake128 creates a new SHAKE128 variable-output-length ShakeHash.
// Its generic security strength is 128 bits against all attacks if at
// least 32 bytes of its output are used.
func NewShake128() ShakeHash {
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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return &state{sfx: sfxShake, desc: Sha3Desc[SHAKE128]}
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}
// NewShake256 creates a new SHAKE256 variable-output-length ShakeHash.
// Its generic security strength is 256 bits against all attacks if
// at least 64 bytes of its output are used.
func NewShake256() ShakeHash {
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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return &state{sfx: sfxShake, desc: Sha3Desc[SHAKE256]}
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}
// NewCShake128 creates a new instance of cSHAKE128 variable-output-length ShakeHash,
// a customizable variant of SHAKE128.
// N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is
// desired. S is a customization byte string used for domain separation - two cSHAKE
// computations on same input with different S yield unrelated outputs.
// When N and S are both empty, this is equivalent to NewShake128.
func NewCShake128(N, S []byte) ShakeHash {
if len(N) == 0 && len(S) == 0 {
return NewShake128()
}
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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return newCShake(N, S, sfxCShake, SHAKE128)
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}
// NewCShake256 creates a new instance of cSHAKE256 variable-output-length ShakeHash,
// a customizable variant of SHAKE256.
// N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is
// desired. S is a customization byte string used for domain separation - two cSHAKE
// computations on same input with different S yield unrelated outputs.
// When N and S are both empty, this is equivalent to NewShake256.
func NewCShake256(N, S []byte) ShakeHash {
if len(N) == 0 && len(S) == 0 {
return NewShake256()
}
sha3: optimizations and cleanup (#41) * complate reset of the SHA-3 code. Affects mostly the code in sha3.go * fixes a bug which causes SHAKE implementation to crash * implementation of Read()/Write() avoid unnecessary buffering as much as possible * NOTE: at some point I've done separated implementation for SumXXX, functions, but after optimizing implementation of Read/Write/Sum, the gain wasn't that big Current speed on Initial speed on i7-8665U@1.90 BenchmarkPermutationFunction 1592787 736 ns/op 271.90 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/224 98752 11630 ns/op 176.02 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/256 92508 12447 ns/op 164.46 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/384 76765 15206 ns/op 134.62 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x01/SHA-3/512 54333 21932 ns/op 93.33 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/224 10000 102161 ns/op 160.37 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/256 10000 106531 ns/op 153.80 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/384 8641 137272 ns/op 119.35 MB/s 0 B/op 0 allocs/op BenchmarkSha3Chunk_x16/SHA-3/512 6340 189124 ns/op 86.63 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-128 167062 7149 ns/op 188.83 MB/s 0 B/op 0 allocs/op BenchmarkShake_x01/SHAKE-256 151982 7748 ns/op 174.24 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-128 12963 87770 ns/op 186.67 MB/s 0 B/op 0 allocs/op BenchmarkShake_x16/SHAKE-256 10000 105554 ns/op 155.22 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-128 109148 10940 ns/op 187.11 MB/s 0 B/op 0 allocs/op BenchmarkCShake/cSHAKE-256 90324 13211 ns/op 154.94 MB/s 0 B/op 0 allocs/op PASS
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return newCShake(N, S, sfxCShake, SHAKE256)
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}
// ShakeSum128 writes an arbitrary-length digest of data into hash.
func ShakeSum128(hash, data []byte) {
h := NewShake128()
h.Write(data)
h.Read(hash)
}
// ShakeSum256 writes an arbitrary-length digest of data into hash.
func ShakeSum256(hash, data []byte) {
h := NewShake256()
h.Write(data)
h.Read(hash)
}